This 2007 3D platformer/adventure game sends Mario across diverse galaxies to rescue Princess Peach from Bowser. The core gameplay loop involves jumping across small, spherical planets where gravity mechanics fundamentally alter navigation and puzzle-solving. Its distinctive feature is this innovative, gravity-based level design across numerous celestial bodies. The game is available on Wii and Wii U platforms and has received one official remaster.
The central premise involves traversing numerous distinct celestial bodies—planets and smaller gravitational spheres—each presenting unique environments and challenges. Unlike previous installments, the gameplay heavily emphasizes movement and exploration within these spherical worlds, where gravity mechanics play a crucial role in navigation and puzzle-solving.
The primary objective remains collecting essential items scattered throughout these galaxies to progress. Players utilize a variety of abilities and power-ups unique to this adventure to overcome obstacles, defeat enemies, and reach the goal of each stage. The structure encourages exploration as players master the shifting gravitational fields to uncover secrets and advance toward the final confrontation.
The defining feature of this adventure is its innovative approach to level design, centered entirely around gravity manipulation and spherical geometry. Each galaxy introduces new environmental puzzles and platforming challenges based on these unique gravitational rules. This constant introduction of new mechanics and geographical layouts ensures a fresh experience across the numerous worlds visited.
Progression is tied to the collection of Power Stars found across the various galaxies. By gathering enough of these stars, players unlock access to new sectors of space, allowing the journey to continue across the breadth of the cosmos until the final confrontation is reached.
As a main installment, this game focuses entirely on its core campaign experience. There are no officially released Downloadable Content packs or major expansions associated with this title. It has received one official remaster, updating the experience for modern compatibility on platforms including the Wii and Wii U.
The content of this game is suitable for all persons. It contains: Violence that is set in a cartoon, slapstick or child like setting

This second Nintendo Switch port of Super Mario Galaxy was released standalone and contains differences from the Super Mario 3D All-Stars version, such as an Assist Mode and extra pages in Rosalina's Storybook.



A port of Mario Galaxy 1 to the Nvidia Shield console fully translated into Mandarin, and bundled with quality of life features like HD resolution and 4k textures.


A port of Super Mario Galaxy included in Super Mario 3D All-Stars, featuring Joy-Con and touch controls, updated textures and a higher output resolution. Mario blasts off on an intergalactic quest to help Rosalina and save Princess Peach from Bowser’s assault of astronomical proportions. Defy gravity and hop across planets with optional motion controls, or pass a Joy-Con controller to a friend for some extra help in Co-Star Mode!

A mod for Super Mario Galaxy that reworks all stars in the game to make them more difficult. Some changes include reduced coins and life mushrooms, frame perfect jumps and more star chips and silver stars.

Super Mario Galaxy is an enhanced port of the Wii game under the same name) released only in China for the Nvidia Shield console. It was part of a batch of Nintendo games released for the console in a collaboration of Nintendo and NVidia. This port runs in 1080p at 60 frames per second, and had the gameplay adapted to work without the need of motion controls. All of the Nintendo games released in this deal ran on special versions of the emulator Dolphin, which made possible all of the changes applied.