Star Wars: Rebellion is a 1998 Real-Time Strategy and Strategy game where you choose to command either the Rebel Alliance or the Galactic Empire following the destruction of the first Death Star. Your objective is total galactic domination, achieved through a mix of real-time tactical combat, diplomacy to sway up to 200 worlds, and covert operations. The core loop involves managing planetary loyalty and executing grand strategy across the galaxy.
Players must decide how to implement their strategy for victory. Options include direct military conquest, utilizing diplomacy to sway planetary allegiances, or employing covert operations to undermine the opposing faction.
The game offers a multifaceted approach to achieving dominance. Success hinges on balancing military might with political influence. For instance, a player might choose to invest heavily in building up powerful fleets and ground forces to crush resistance directly, or they might focus on espionage and diplomatic missions to turn neutral or enemy-controlled planets to their cause without firing a shot.
A key mechanic involves earning or eroding the loyalty of the numerous planets within the galaxy. Each world contributes resources and strategic positioning, making their allegiance crucial to the overall war effort. Managing these relationships—whether through benevolent governance or oppressive rule—directly impacts the faction's ability to wage war.
While the overarching game is strategic, combat scenarios unfold in a real-time environment. This requires players to issue direct commands to their military units, managing fleets in space and ground forces on planetary surfaces as battles commence.
The depth of strategy comes from the preparation leading up to these real-time encounters, ensuring that the composition and positioning of forces align with the player's long-term goals.
This title is presented as a main game. There are no officially released downloadable content (DLC) packs or expansions associated with this version.