Sonic Riders is a dedicated high-speed racing main game from 2006 where you pilot specialized hoverboards called Extreme Gear. The core loop involves competitive aerial races across various tracks, demanding precise speed management and momentum conservation. A distinctive feature is the "Air" resource system; players must strategically collect Air to fuel their boost capabilities, often requiring risky mid-race maneuvers to replenish this vital energy supply. The experience blends established franchise characters with new rivals, focusing purely on mastering the unique mechanics of this aerial circuit.
This title is a dedicated racing installment within the established high-speed franchise, originally released in 2006 for the PlayStation 2, PC (Microsoft Windows), Xbox, and Nintendo GameCube platforms. It serves as the fourth entry in the series' racing subgenre, marking the beginning of the franchise's 15th-anniversary celebrations.
The core experience revolves around high-octane aerial races utilizing specialized hoverboards known as Extreme Gear. Players select from a roster of characters, including established heroes and a new group of rivals known as the Babylon Rogues, alongside the E• 10000 series characters. The atmosphere blends futuristic racing with the established aesthetic of the franchise.
The gameplay focuses on competitive racing across various tracks, emphasizing speed management and the strategic use of air currents and boost mechanics. Success relies heavily on mastering the unique handling characteristics of the Extreme Gear and maintaining momentum throughout the race.
A central feature of the racing system is the management of Air. Air serves as the primary resource, fueling the board's boost capabilities. Players must actively collect Air from the environment or through specific maneuvers to replenish their supply to maintain top speeds. Furthermore, the game incorporates a system where characters can perform tricks and stunts to actively regain Air, adding a layer of risk-reward to the high-speed competition.
The game introduces several new faces to the competitive circuit alongside familiar faces. Each character possesses unique statistics and handling profiles tied to their chosen Extreme Gear, influencing their performance on different courses. Progression typically involves advancing through various race tiers and unlocking new characters or gear options.
As a main title released in 2006, this game does not feature any downloadable content (DLC) or expansions. The content available at launch represents the complete racing package for this entry.

Sonic Riders was a port of Sonic Riders to the Game Boy Advance. It was in development at the same time as the other Sonic Riders ports. The game used a Out-Run style game engine. When Sega of Japan insisted on adding more 3D to the game it was cancelled by Sega of USA as it could not be completed within the tight production schedule. Info on the game was discovered on Keith Erickson’s portfolio and Arvin Bautista’s resume.

A modification of Sonic Riders known as Sonic Riders Tournament Edition or SRTE. This is a mod that "gears" the game towards competitive play. It was built on the belief that Sonic Riders was a misunderstood game, that it's in-depth mechanics and skill ceiling actually have competitive potential as an esport. With balance changes, tweaked mechanics, helpful features, and additional content- the mod aims to create the definitive Sonic Riders experience!

The main direction of Sonic Riders Future is to create a lore-friendly Sonic Riders mod. This means the additional content would be created to fit seamlessly into the Sonic Riders universe by using the existing themes and designs that the franchise offers. We want to strike the balance between Sonic Riders' original gameplay while implementing innovative tweaks and QOL changes without adding them solely for the sake of innovation.

"Sonic Riders Plus" is a mod of the original Sonic Riders for the Gamecube that focuses on enhancing the competitive potential of the game while still remaining true to the game's nature. Changing, Adding and Removing multiple aspects of the game like Characters, Gears, Stage elements, Visuals and a lot more.

Sonic Riders DX is a mod for "Sonic Riders" that enhances the game with new playstyles and balance for competitive play while improving the quality of the game with additional music, giving characters access to more gears, and fixing jank.

With balance changes, some tweaked mechanics, helpful features, and additional content, this build aims to create the definitive Sonic Riders competitive experience.