This is DLC for the 2014 fighting game, Skullgirls Encore, requiring the base game to access. It introduces the new playable character, Big Band, a former police officer rebuilt with pneumatic weaponry. Gameplay is enhanced by his unique rhythm-based ensemble attacks, integrating seamlessly into the existing competitive framework without adding new stages or story content. It expands the roster with one substantial, highly detailed fighter.
This DLC introduces the character known as Big Band. His background is rooted in the setting of New Meridian, where he was once a police officer named Ben Birdland. After encountering corruption within the force, Birdland was severely injured by his former colleagues. He was subsequently rebuilt and enhanced by Dr. Avian and the ASG Lab 8 facility.
The result of this transformation is Big Band: a formidable figure armed with a full ensemble of pneumatic weaponry, positioning him as a "fortissimo instrument of justice." This character brings a unique visual and thematic element derived from his backstory of being broken down and reassembled with advanced, musical-themed technology.
As a character DLC, the primary addition is the fighter himself, complete with a full suite of unique moves, combos, and special attacks integrated directly into the existing Skullgirls Encore fighting system. Big Band utilizes his pneumatic arsenal to execute complex, rhythm-based attacks.
A defining feature of this character's playstyle often revolves around ensemble attacks, where his moveset incorporates the sounds and effects of a full musical band, often involving delayed hits or rhythmic pressure that differs from the established cast.
This content is not a standalone title; it functions as an enhancement to the main Skullgirls Encore experience. Once purchased and installed, Big Band becomes immediately available for selection across all applicable game modes, including Versus, Arcade, and Training modes, seamlessly blending into the existing competitive framework.
This DLC is focused specifically on character integration. It adds one substantial playable fighter to the roster, maintaining the high-quality sprite work and detailed animation standards established by the parent game. It does not introduce new story modes, stages, or major system overhauls, focusing instead on providing a deep, new combatant option.
As of its release, this specific character pack does not include any further downloadable content, expansions, or remakes associated directly with this fighter's addition itself. It stands as a singular character addition to the main game.