This 2004 action-adventure platformer darkens the tone of its predecessor as you, the Prince, are hunted by the Dahaka for defying fate. Gameplay focuses on acrobatic exploration and complex combat, now featuring dual-wielding, weapon stealing, and brutal finishing moves, alongside classic time manipulation powers. You must navigate the Island of Time, shifting between past and present to alter the environment and escape destiny. Fans of challenging action and rich platforming will appreciate the enhanced combat depth.
The narrative thrusts the Prince toward the Island of Time in a desperate attempt to undo the events that unleashed the Sands of Time, hoping to erase his cursed existence. This journey forces him to navigate treacherous environments, utilizing portals to travel back and forth between the past and present versions of the island fortress. The atmosphere is notably grittier, reflecting the Prince's internal struggle against an inescapable destiny.
While retaining the fluid movement and environmental puzzle-solving expected of the series, the gameplay introduces substantial enhancements to combat. Players can now wield two weapons simultaneously, adding depth to offensive strategies. Furthermore, the Prince gains the ability to steal enemy weapons and utilize them, or discard them entirely to focus on his primary armament. Combat strings are more complex, allowing for varied attack sequences, and the Prince can dispatch enemies using various finishing moves.
Beyond dual-wielding, the combat system incorporates brutal finishing moves, allowing players to dispatch foes with visceral efficiency. The established time powers—slowing down, speeding up, and rewinding time—return, but are supplemented by a new ability: a circular sand wave that damages and knocks down all surrounding enemies.
Exploration is central to the experience, requiring mastery of wall-running, vaulting, and precise jumps across complex, interconnected environments. The necessity of traveling between the past and present timelines often requires manipulating the environment in one era to open pathways in the other, creating layered navigational challenges.
This main installment was made available across multiple platforms, including PC (Microsoft Windows), PlayStation 2, Xbox, and Nintendo GameCube, with a later release for iOS devices. There are no official downloadable content packs or expansions associated with this title.
The game has received at least one remaster, bringing the experience to newer audiences on updated hardware.

HD Remaster of the 2004 title Prince of Persia: Warrior Within. Released as a part of Prince of Persia Trilogy HD collection, but also available as a standalone game.

Prince of Persia: Revelations is the PSP port of Prince of Persia: Warrior Within. The port featured a some bonus content including bonus levels and some extra artwork unlocked in those. The rest of the levels and gameplay is pretty identical to Prince of Persia: Warrior Within with minor to no differences. The game also has considerably lower quality of both graphics and textures thanks to the memory limitations of the PSP.

Prince of Persia: Warrior Within is the mobile J2ME port of the PC/console game of the same title.