As a substantial expansion to the core RPG, Pillars of Eternity: The White March Part I (2015) integrates new, hours-long content into the main adventure, requiring the base game. You explore new snowy regions, face enhanced enemy AI, and progress to level 14. Key additions include two new companions, evolving Soulbound weapons, and multi-class talents. Crucially, this update adds Party AI scripting and the ability to respec character builds at inns, offering greater tactical control and build flexibility across the entire game.
The expansion focuses heavily on introducing players to the frigid, snowy environments inspired by classic fantasy settings. This new region comes complete with a dedicated quest hub, numerous additional quests, and new dungeons to explore.
Character progression is extended through a raised level cap, allowing parties to advance beyond level 12 up to level 14. This increase unlocks powerful new abilities, spells, and talents across all eleven available classes.
Furthermore, two new companions become available to join the player's party: The Devil of Caroc, a rogue, and Zahua, a monk. These new characters can be utilized throughout the entirety of the base game experience after recruitment.
A notable addition is the introduction of Soulbound weapons. These are powerful artifacts that evolve alongside the character who binds to them, gaining different attributes and powers based on the specific class wielding the weapon.
To encourage build experimentation, the expansion introduces multi-class talents, providing classes with additional options to diversify and take on some of the abilities of other classes.
The developers have implemented significant quality-of-life and challenge updates that affect the entire game experience, not just the new content area.
A highly requested feature is the introduction of Party AI. Players now have the option to set custom AI scripts for their party members, allowing them to focus direct control on a smaller selection of characters during complex encounters.
Conversely, the Enhanced Enemy AI makes encounters more challenging. Opponents, particularly spellcasters, utilize a broader and more devastating array of their available abilities.
The expansion adds the ability to Respec party members. At any inn or tavern location, the player can re-level their companions. This system offers flexibility for players who wish to experiment with new builds, particularly those utilizing the new multi-class talents, or correct previous leveling choices.