Odyssey is a 1996 modification (Mod) built upon Doom II: Hell on Earth, offering a unique shooter experience for PC. As a UAC agent, you traverse five distinct time periods across five episodic levels to eliminate invading forces who have gained time travel capabilities, preventing historical collapse. Its core value is delivering new, varied environments and scenarios leveraging the classic engine, focusing on intense combat across diverse temporal settings.
The objective is clear: the agent must traverse five distinct time periods or locales to eliminate this temporal threat. Failure to secure these historical anchors means the resulting distortion ripples could lead to the complete cessation of life as it is currently known.
Gameplay adheres closely to the fast-paced, visceral shooting mechanics inherent to its source material, but the environments are the primary differentiator. Each of the five included levels transports the player to a completely different time zone or historical setting, demanding adaptation to new visual themes while engaging in intense combat against the invading forces.
The primary unique feature is the explicit time-travel concept woven into the level design. Unlike many modifications that focus solely on new architecture or enemy placement within a single setting, this package requires the player to actively engage with five separate historical or temporal backdrops to resolve a single overarching crisis. This episodic structure, tied to a high-stakes narrative about preserving history, sets it apart from standard map packs.
This release is presented as a standalone modification package. There are no officially listed downloadable content packs, expansions, remakes, or remasters associated with this specific version.
This content is exclusively available for play on the PC platform, running under Microsoft Windows.
No screenshots available for this game.