This 2010 main game blends the creative world of its franchise with high-speed aerial combat. You pilot an aircraft, leading a resistance against Morcubus and his drone army through dogfights, speed challenges, and boss encounters. A key feature is customizing and tuning your plane with functional upgrades for better performance. It supports local split-screen co-op and competitive online play for up to 10 players.
The primary gameplay loop centers on aerial combat and challenging flight scenarios. Players engage in intense dogfights against Morcubus’s forces, test their reflexes in speed-focused challenges, and confront massive enemy bosses that require precise piloting skills to survive.
A significant mechanical feature involves the customization and enhancement of the player's aircraft. As players progress through the campaign, they gain the ability to build, tune, and modify their planes. These modifications are functional, allowing players to upgrade wings for swifter maneuvers, swap engines for a speed boost, or alter the aesthetic appearance, such as changing paint jobs for tactical camouflage to avoid enemy fire.
This title distinguishes itself by integrating the established creative and immersive elements associated with its franchise—specifically character customization and building—with the thrill of arcade-style aerial combat simulation. It focuses entirely on high-altitude action rather than ground-based activities.
For players looking to share the experience, the game offers both local and online multiplayer options. Local cooperative play allows two players to face Morcubus’s drone threats together using split-screen functionality. Furthermore, the game supports competitive online action, enabling up to 10 players to engage in high-speed aerial challenges against each other.
As a main game release, there are currently no officially released Downloadable Content (DLC) packs or expansion packs associated with this title.