As a main game released in 2002, Minority Report: Everybody Runs is a hack and slash/beat 'em up where you play as Precrime Officer John Anderton, framed by the system he once served. The core gameplay involves navigating 40 futuristic levels using hand-to-hand combat, weapons, and a unique Jetpack for aerial traversal while evading human and robot enemies to clear your name.
As a main entry categorized as a Hack and slash/Beat 'em up, the gameplay loop emphasizes fast-paced, close-quarters combat combined with environmental traversal across its numerous stages. Players utilize an arsenal of available weaponry alongside extensive hand-to-hand combat skills to overcome waves of enemies encountered throughout the journey.
A significant feature distinguishing the movement mechanics is the inclusion of a Jetpack. This device allows players to traverse the expansive, multi-layered levels vertically, adding a unique dimension to the standard beat 'em up formula by enabling aerial navigation.
The combination of intense melee and ranged combat set against a backdrop of high-tech pursuit, coupled with the aerial mobility provided by the Jetpack, sets the core experience apart. The narrative context—being an accused officer fighting against the very system you once upheld—drives the action across the various stages.
This title was made available on the PlayStation 2, Xbox, and Nintendo GameCube platforms upon its initial release. It is presented as a complete, self-contained experience, as there are no official downloadable content (DLCs) or expansions associated with this main game.
The game was launched across three major console platforms of that generation: PlayStation 2, Xbox, and Nintendo GameCube.
The atmosphere is defined by its setting in a technologically advanced, yet oppressive, future where preemptive justice is the law. Players will experience this environment across 40 distinct levels designed to challenge both combat prowess and navigation skills against both organic and robotic threats.