Released in 1982, this Main Game is a foundational Simulator where you gain full control over an aircraft's instrument panel, emphasizing technical fidelity over arcade action. The core loop involves mastering complex flight systems across varied terrain, featuring over 20 airports. Its distinctive feature upon launch was its advanced nature, meeting certain FAA regulations, making it highly configurable for different experience levels.
The primary gameplay loop involves the player taking full command of the aircraft's operational systems. Unlike simpler flying experiences, this simulation provides extensive access to the instrument panel, requiring management of various flight controls and gauges.
The simulation was designed with configurability in mind, allowing the experience to be tailored to different skill levels. A notable aspect of its design upon release was its advanced nature, reportedly meeting certain Federal Aviation Administration (FAA) standards for realism in its control mapping and feedback.
The virtual world available to the player includes a selection of over 20 distinct airports. These locations are integrated into environments featuring varied terrain, offering different visual and navigational challenges for flight practice and exploration within the simulation.
The defining feature of this 1982 iteration was its commitment to technical depth. It prioritized providing the user with full control of the instrument panel, setting it apart as a serious tool for understanding and practicing complex flight procedures rather than purely an arcade experience.
As a foundational main release from 1982, this specific version does not feature any associated downloadable content (DLCs), official expansions, remakes, or remasters. The experience is contained within the original 1982 package developed by subLOGIC and published by Microsoft.