This Main Game, originally released in 2004, blends Platform and Puzzle genres where you guide Mario through timed levels to reclaim stolen Mini Marios from Donkey Kong by finding keys and mastering new moves to solve environmental challenges; the core loop emphasizes both quick reflexes and spatial reasoning across its stages, which have since been revisited via a remake.
The primary gameplay loop involves navigating Mario through a series of challenging, timed levels. Success hinges on efficiently locating keys to unlock the cages holding the captive Mini Marios before the clock runs out. This requires precise movement and strategic thinking to overcome the obstacles presented in each stage.
As players progress, they will encounter and master new moves and abilities designed to help overcome increasingly complex environmental puzzles. The atmosphere is lighthearted, focusing squarely on the challenge of the level design and the race against time.
The game distinguishes itself by merging traditional platforming challenges—such as jumping and climbing—with dedicated puzzle elements. Players must not only demonstrate dexterity but also spatial reasoning to manipulate the environment and ensure the safe release of all the Mini Marios within the allotted time frame.
Categorized as both a Platform and Puzzle game, the experience demands players alternate between quick reflexes for traversal and thoughtful planning for puzzle resolution, all under the pressure of a ticking timer.
This title was initially available on the Game Boy Advance and has since seen releases on the Wii U and Nintendo 3DS platforms. As a main game release, it contains no downloadable content (DLC) or expansions. It is worth noting that a remake of this game has been released since its original debut.










A remake of the first game in the Mario vs. Donkey Kong series, originally released for the Game Boy Advance. In this puzzle-platformer, the player controls Mario in a quest to recover the Mini Marios kidnapped by his eternal rival, Donkey Kong. Run, jump, and backflip your way to rescuing the stolen Mini-Mario toys in this puzzling twist on Mario action. Obstacles like spikes, moving platforms, and falling bricks stand in your way—put your brain to work and figure out the best way to reach the Mini-Marios.

One of the levels released for Mario vs. Donkey Kong via e-Cards in Japan. Released through CoroCoro Comic sweepstakes on e-Card ID 18-M004.

One of the levels released for Mario vs. Donkey Kong via e-Cards in Japan. Released through CoroCoro Comic sweepstakes on e-Card ID 18-M010.

One of the levels released for Mario vs. Donkey Kong via e-Cards in Japan. Released through CoroCoro Comic sweepstakes on e-Card ID 18-M008.

Released through CoroCoro Comic sweepstakes on e-Card ID 18-M011. This was one of the levels that were not present in the North American version in its cancelled e-Reader feature.

One of the levels released for Mario vs. Donkey Kong via e-Cards in Japan. Released through CoroCoro Comic sweepstakes on e-Card ID 18-M003.

One of the levels released for Mario vs. Donkey Kong via e-Cards in Japan. It was released at the 20th Next Generation World Hobby Fair on e-Card ID 18-M001. It was given to attendees at the event, being very rare. It was not released in the Mario vs. Donkey Kong e+ set.