As a cooperative first-person shooter released in 2025, you join the Nightfall rebels fighting Horzine's bioengineered "Zed" army in 2091. The core loop involves surviving escalating waves of monsters, using earned currency between rounds to buy weapons and upgrades. Its distinct feature is intense, wave-based survival against biological horrors, demanding teamwork and tactical resource management on PS5, PC, and Xbox Series X|S.
Set in the year 2091, this title plunges players into a desperate struggle against a bioengineered threat. The powerful megacorporation Horzine has unleashed its ultimate creation: an obedient, terrifying army known as "Zeds." Humanity's last line of defense rests with the rebel faction, Nightfall, as they fight to prevent these monstrous creations from dominating the future.
This entry in the series is a main game installment, focusing on intense, cooperative first-person shooter action. Players will face relentless waves of increasingly difficult enemies in a hostile, near-future environment shaped by corporate bio-warfare gone awry. The atmosphere is defined by high-stakes survival against overwhelming odds. Success hinges on teamwork, strategic positioning, and efficient resource management as players attempt to survive escalating encounters across various maps.
The fundamental gameplay loop revolves around surviving a series of escalating combat rounds against the Zed horde. Between waves, players utilize earned in-match currency to purchase essential gear, upgrade existing weaponry, and select tactical perks or skills necessary to face the next, tougher onslaught. This cycle emphasizes preparation, execution, and adaptation under pressure, requiring players to constantly re-evaluate their loadouts based on the evolving threat level.
Players must master various weapon classes and tactical loadouts to effectively counter the diverse biological threats deployed by Horzine. Effective communication and coordination with teammates are crucial, as specialized enemy types often require focused fire and coordinated tactical responses to neutralize. The game features a distinct class or perk system that allows for specialization within the team structure.
The game distinguishes itself through its emphasis on wave-based survival against bio-engineered horrors rather than traditional military conflict. The constant pressure of the Zed onslaught, combined with a deep progression system tied to in-match earnings, creates a distinct survival-shooter experience where every decision regarding spending and positioning directly impacts the team's longevity.
This main game installment was released on July 24, 2025.
It is available on PlayStation 5, PC (Microsoft Windows), and Xbox Series X|S.
As of the current overview date, there are no officially announced downloadable content packs or expansions associated with the base game.


Welcome to Season 2 Operation: Breakout. This massive seasonal update expands gameplay with new content, features, and balance improvements. Players can wield the KV Recluse, a new Medic SMG, face the return of the new stealthy Stalker Zed, and explore the new Prison survival map deep in the Costa Rican jungle. The update reintroduces DJ Scully as a new Specialist alongside a new ten-mission narrative campaign, fresh weekly modes, wave mutators, and Zed execution animations. A new Collections store taband100-tier Supply Pass overhaul progression and customization. Extensive balance tuning, optimizations, and hundreds bug fixes round out the most ambitious update yet within Killing Floor 3's Year 1 Roadmap.
