As a first-person shooter adventure game released in 2000 for the Nintendo 64, you step into the role of James Bond to stop a terrorist plot threatening a nuclear meltdown. The core loop involves combat, gadget use, and mission progression following the film's narrative across global locations. Distinctive features include split-screen multiplayer for up to four players and support for the N64 Expansion Pak for enhanced visuals. Progress requires a Controller Pak for saving.
The gameplay centers on action and exploration from a first-person perspective. Players utilize Bond's signature arsenal of weaponry and specialized gadgets to overcome enemies and solve environmental puzzles necessary to advance the mission objectives. The game engine was specifically adapted to leverage the capabilities of the Nintendo 64 hardware.
A notable technical feature of this title is its support for the Nintendo 64 Expansion Pak, which provides visual enhancements and improved graphical fidelity throughout the campaign. Progress saving requires the use of a Controller Pak.
In addition to the single-player campaign, the game features a local split-screen multiplayer mode. This allows up to four players to compete against each other in various competitive formats, including traditional deathmatch scenarios and objective-based challenges.
The atmosphere blends espionage thriller elements with intense action sequences. The storyline begins with Bond retrieving sensitive information in Bilbao, Spain, which leads him back to London where MI6 headquarters comes under terrorist attack. The narrative then sends Bond across international locations, including Azerbaijan and Kazakhstan, as he races against time to uncover the identity of the mastermind, Renard, and prevent the detonation of a stolen nuclear device.
While the game adheres closely to the film's structure, the developers incorporated original mission elements, such as a sequence set within the London Underground, to enhance the overall game design.
This title is frequently compared to other prominent first-person shooters released for the Nintendo 64 platform from the same period. Critics noted its generally positive reception regarding graphics and frame rate stability, particularly when utilizing the hardware enhancements available.
This title was released as a standalone main game and does not include any officially released downloadable content (DLC) or expansions.

James Bond 007: The World Is Not Enough is based off of the 1999 James Bond film of the same name. In contrast to the Nintendo 64 and Playstation versions, this game only has eight missions and features a 2D overhead view instead of a 3D first-person. There is no multiplayer, no difficulty levels, and no save feature. Passwords are used to skip to later levels and unlock certain cheats.

The PlayStation version of the game has a few notable differences to its Nintendo 64 counterpart: it runs off a version of the Medal of Honor engine, and has 11 missions in contrast to the N64's 14; some of which are not shared between the two. The missions that are similar (usually those taken from the film) further tend to play out differently, and utilize completely different gadgets and weaponry. It also does not feature additional objectives at higher difficulty modes, and only cheats are unlocked by beating specific missions at a specific difficulty. However, it does feature CD-quality music and voices, as well as video clips from the movie for cutscenes. It is single-player only, and features no multiplayer component.