HocusDOOM is a Total Conversion Mod released in 2019 for Doom II on PC. This modification translates the 2D sidescrolling adventure of Hocus Pocus into a full three-dimensional first-person shooter experience. Gameplay involves navigating environments and engaging in fast-paced combat characteristic of its parent engine, while adopting the thematic elements of the source material, offering a unique hybrid action experience built upon existing game architecture.
This title is a significant modification, known as a Total Conversion Mod, built upon the foundation of the classic shooter, Doom II. Released in late 2019 for PC (Microsoft Windows), this project reimagines a classic 2D sidescrolling experience, translating its core elements into a fully realized, three-dimensional environment. As a mod, it offers a substantial alteration to the original game's structure, providing a fresh, dedicated adventure built within a familiar engine framework.
The central premise of this modification is to bring the world and aesthetic of the Apogee Software sidescroller, Hocus Pocus, into the modern perspective of a first-person shooter. While the original source material was a 2D platformer, this conversion aims to deliver that fantasy adventure within the fast-paced, visceral combat structure that defines its parent game. The atmosphere blends the established mechanics of a classic shooter with the thematic elements derived from the 2D inspiration, resulting in a unique hybrid experience.
The primary appeal lies in its nature as a Total Conversion Mod. Unlike simple map packs or small additions, a Total Conversion fundamentally changes the game's scope, often introducing new assets, mechanics, and objectives while utilizing the robust engine of the host game. This specific project focuses on translating a distinct 2D fantasy adventure into a 3D shooter context, offering a novel interpretation of established source material for those familiar with the original sidescroller.
As a shooter built on the Doom II architecture, players can expect high-octane, action-oriented combat. The gameplay centers on navigating environments, engaging hostile entities, and progressing through levels characteristic of the source material, all viewed through the first-person perspective. The core experience is defined by the successful integration of the source game's thematic elements into the 3D shooter framework.
This experience is currently available exclusively on PC via Microsoft Windows. It is important to note that, as of its 2019 release, this modification stands alone. There are currently no officially documented DLCs or expansions released for this specific project, meaning the content delivered at launch constitutes the complete experience offered by the mod team.
As a mod, its value proposition is rooted in offering substantial, free content built upon existing, legally owned software (Doom II). This type of user-generated content allows for creative reinterpretations of established game genres and themes, providing depth and variety to the platform it utilizes without requiring a separate purchase beyond the parent game.