This is a substantial expansion for Gwent: The Witcher Card Game, requiring the base game to play. It deepens strategy by adding over 100 new cards across all factions, introducing mechanics like Poison, Bleeding, Shield, Vitality, Deathblow, and Berserk. The narrative centers on the vampire Dettlaff summoning kin as the moon turns red. All new cards feature standard and premium animated versions, enhancing the core card battling experience.
This expansion introduces over 100 new cards distributed across all of GWENT’s playable factions, offering significant strategic variety. Beyond the new card roster, several core gameplay mechanics are added or enhanced:
A hallmark feature of the game’s presentation is maintained, as every new card introduced in this expansion is available in both a standard version and a premium, fully animated variant.
The atmosphere shifts as the Moon over the Witcher world turns red, signaling the awakening of new monstrous breeds and the emergence of fresh villains. The storyline centers around the mighty higher vampire, Dettlaff van der Eretein, who is gathering his kin. This narrative context provides a backdrop for the introduction of new heroes rising to answer the call of these escalating threats.
As of the current date, this specific content package is listed as having zero additional DLCs or subsequent expansions released under its own banner, representing a singular, large content drop for the base game.