GottaGoFast is a 2020 modification (Mod) for Doom II: Hell on Earth, delivering custom shooter maps designed for high-skill, efficient completion (UV MAX). You engage in fast-paced combat against demons, starting from a bizarre premise involving a desperate search for toilet paper. This content focuses purely on delivering new, challenging arena layouts inspired by the Scythe map set, offering PC players a focused, mastery-oriented experience built upon the classic engine.
This title is classified as a Mod, built upon the foundation of the classic shooter, Doom II: Hell on Earth. Released in August 2020 for PC (Microsoft Windows), this content package offers a fresh, custom-built experience within a familiar, high-octane framework. As a modification, its core appeal lies in extending and reinterpreting the established gameplay mechanics of its parent title, providing new challenges and environments for players familiar with the original.
The central design objective behind this project was the creation of custom maps specifically tailored for achieving a "UV MAX" completion. This community term signifies completing a map on the highest difficulty setting while achieving 100% kills, 100% items collected, and finding all secrets. This focus dictates a gameplay loop centered on high-skill, efficient map traversal and precise combat, intended to be mastered within a reasonable amount of time.
The atmosphere and level design draw significant influence from the Scythe map set, suggesting a particular style of challenge and layout complexity. While rooted in the established demonic invasion setting of its source material, the narrative framing for this specific adventure involves a surprisingly mundane catalyst: a desperate need for toilet paper leads the protagonist into a store overrun by demons, initiating another intense confrontation with Hell's forces.
The primary unique feature, as a modification, is the curated map set itself. It provides a focused, community-driven challenge that adheres strictly to specific completion metrics (UV MAX). Players can expect a shooter experience that leverages the established engine and weaponry of Doom II but presents entirely new layouts and combat scenarios designed around mastery and optimization.
This release functions as a standalone modification package. There are currently no officially listed downloadable content packs, expansions, remakes, or remasters associated with this specific project, meaning the content provided at release constitutes the entirety of the experience.
This content is accessible exclusively on PC via Microsoft Windows. Given its nature as a mod for Doom II: Hell on Earth, players must possess access to the original parent game to utilize this custom map set effectively.