This is DLC for *Front Mission Evolved*, requiring the base game to access. Released in 2010, this pack expands the third-person shooter/simulator by adding two new Wanzer units: the classic Wildgoat and the new ISV-Prototype. It enhances customization and tactical options in existing game modes but adds no new story content. Community reception focuses on unit variety for mech enthusiasts.
This specific add-on, known in Western markets as Wanzer Pack 3 (and sometimes referenced as Wanzer Pack 2 in Japanese releases), focuses entirely on expanding the player's arsenal of available Wanzers for use in the game modes that support them. It does not introduce new story missions or campaign content.
The core appeal of this DLC lies in the introduction of two distinct Wanzer models:
The new Wanzers become available as selectable units within the multiplayer or customization segments of Front Mission Evolved, allowing players to pilot these specific machines in existing game environments. This content serves as a direct augmentation of the existing gameplay mechanics, providing fresh tactical options without altering the core narrative set in the year 2171, where engineer Dylan Ramsey navigates a brewing conflict centered around orbital elevators and supranational tensions.
As a dedicated Wanzer pack, the scope of this DLC is focused primarily on unit variety rather than extensive new gameplay systems or large-scale content additions like new maps or story arcs. It offers players two additional mechanical chassis to experiment with, directly impacting the loadout and visual customization available to those invested in the game's combat simulation aspects.
For players engaged in the shooter and simulator aspects of Front Mission Evolved, these additions provide immediate tactical depth. The inclusion of a classic franchise unit alongside a new prototype ensures that players have more options when engaging in mechanized combat scenarios.