EverQuest: Call of the Forsaken, released in 2013, is the twentieth expansion for the core PC MMORPG, EverQuest, requiring the base game to access its content. This addition deepens the established high-fantasy role-playing experience by introducing new zones, quests, and challenges that integrate seamlessly into the existing world of Norrath and character progression systems. As a major expansion, it provides substantial new objectives and lore for veteran players within the game's persistent framework.
As a major numbered expansion, this release provides a substantial injection of content for dedicated players of the base game. Expansions within this series typically introduce new geographical zones, extended quest lines, unique items, and often adjustments or additions to existing gameplay mechanics. This content builds upon the core systems established in the original Role-playing (RPG) framework.
This specific package focuses on deepening the established lore and providing new, high-level areas for veteran players to explore and conquer. Players can anticipate discovering new adversaries, acquiring rare equipment tailored for advanced characters, and engaging with narrative threads consistent with the game's long history of high fantasy adventure. It continues the established tradition of adding fresh challenges to the persistent world.
This is not a standalone experience; it functions entirely as downloadable content for the core EverQuest experience on PC (Microsoft Windows). It seamlessly weaves new storylines and geographical areas into the existing game world, meaning progression, character skills, and established gameplay loops are maintained while offering fresh objectives and content tiers.
Given its position as a major expansion, the scope is generally significant, aiming to provide dozens of hours of new content for players who have reached the existing endgame level caps at the time of its release. It serves to refresh the endgame experience for the active player base.
As of the current date, this specific release is listed as having zero subsequent downloadable content (DLCs) or further expansions built directly upon it, meaning it stands as a discrete content package added to the main game's history.