Elevator Action is a classic 1983 arcade Main Game where you play a spy infiltrating a 30-floor building to collect secret documents. The core loop involves navigating complex elevator systems while shooting or evading enemy agents who emerge from doors. Distinctive features include the mandatory vertical traversal and puzzle-like routing required on lower floors. Controls utilize a joystick for movement, and separate buttons for shooting and kicking/jumping, supporting up to two alternating players.
The primary challenge revolves around navigating a complex network of elevators. As the agent moves through the building, enemy agents emerge from doors to confront the player. These adversaries must be neutralized through combat or skillfully evaded. The game features 2D color graphics typical of its era, with an original soundtrack composed by Yoshio Imamura.
The control scheme is straightforward, utilizing a 4-way joystick for movement, a dedicated button for shooting, and a second button used for both jumping and kicking actions. Successful completion of each floor requires meticulous document collection before exiting the premises.
While the initial floors offer a relatively simple layout, the lower levels introduce significantly more intricate elevator systems. This complexity introduces an element of puzzle-solving, demanding players to think strategically about their vertical pathfinding in addition to managing enemy encounters.
This main game supports up to two players, taking alternating turns. It was originally released in 1983 and has since seen numerous ports across various home computer and console systems, including the Commodore 64/128, ZX Spectrum, MSX, and Atari 2600, in addition to its original arcade cabinet format. The game has received one official remake and one remaster across its various platform releases.
Its unique appeal lies in the central mechanic of vertical traversal using elevators as the primary mode of transport and obstacle. Unlike traditional side-scrolling platformers, success hinges on mastering the timing and routing of these mechanical lifts while simultaneously engaging in close-quarters combat against pursuing spies.
As of the current date, there are no officially listed Downloadable Content (DLC) packs or expansions available for this title.

Elevator action remake for Amiga.

Elevator Action is an action game. As a spy, your goal is to infiltrate the building and escape with all the confidential documents. Use elevators to crush enemies, attack them by shooting down lamps, and more.

Originally developed for the arcades in 1983, Elevator Action, has been ported to several consoles such as the Commodore 64, the Game Boy, the Game Boy Color, the NES, the Saturn, and the ZX Spectrum, where it has since enjoyed a large and loyal following. Fans of the original and fans of the FPS genre will be pleased to find that classic Elevator Action has now been realized in 3D with crisp graphics, special tactical elements and fast-paced, FPS action.

A Japanese exclusive update to Elevator Action. Elevator Action Old & New is an action game developed by Taito and published by MediaKite for Game Boy Advance. Elevator Action Old & New contains the original version of Elevator Action as well as a re-worked arranged version. The new version of the game features completely re-drawn graphics, multiple playable characters with unique abilities, new enemies, items, and more.

You are Agent 17 (codename: "Otto"). Your mission is to secure all top secret documents from a security building and escape in the getaway car, located in the basement of the building. Gameboy version of the Arcade game "Elevator Action".

A port of the arcade game of the same name, made by Sega for their SG-1000 console. Due to the system's limitations, the scrolling is more choppy and the game has less detailed graphics.
