As the sole expansion to Dragon Age: Origins, Awakening (2010) requires the base game to play. This Role-playing (RPG) content continues your Grey Warden's story six months later in Amaranthine, focusing on rebuilding the order while managing political duties as the acting Arl. Gameplay retains the tactical, party-based combat and deep narrative choices of the original, introducing new companions and areas to explore. It offers a substantial continuation, comparable in scope to a major segment of the main campaign.
This expansion is designed as a direct narrative continuation, picking up the story approximately six months after the conclusion of the main campaign. It is not a standalone experience; ownership of the parent game is mandatory. While it does not introduce entirely new core systems, it significantly builds upon the existing framework, offering a new, lengthy adventure that feels comparable in scope and quality to a major story chapter from the base game.
The narrative shifts the focus to the southern region of Thedas, specifically the land of Amaranthine. Players resume control of their established Grey Warden character. The primary objective involves rebuilding the fractured Grey Warden order, which suffered massive losses during the Blight. Simultaneously, the player must navigate complex political responsibilities, taking on the role of the acting Arl (local ruler) of Amaranthine, balancing military necessity with civic governance.
The gameplay remains rooted in tactical, party-based role-playing, allowing players to pause combat to issue detailed commands to their companions. The expansion features new areas to explore, new enemies to confront, and new challenges to overcome that test the strategic depth of the combat system.
Players will encounter new companions who join their cause in the rebuilding efforts, offering fresh perspectives and unique combat abilities to integrate into the party dynamic. Furthermore, the expansion introduces new equipment, spells, and abilities, allowing for further customization and optimization of the player's existing character build.
Its primary unique feature is its direct narrative consequence. It serves as a crucial epilogue and bridge, addressing the immediate aftermath of the main game's climax. The atmosphere blends the high-stakes military action of the previous conflict with the delicate, often dangerous, politics of peacetime reconstruction, forcing the Warden to lead both on the battlefield and in the throne room.
Regarding additional downloadable content, this specific expansion package does not contain any further included DLCs or subsequent expansions released after its initial launch.
The content of this game is suitable for persons aged 18 years and over only. It contains: Extreme violence.
Strong violence