This 2017 Puzzle main game, developed with neuroscientist Dr. Ryuta Kawashima, focuses on training concentration and working memory via daily, brief exercises. You engage with 30 cognitive challenges, including 18 new ones, where the system dynamically adjusts difficulty in real-time to maintain a consistent mental push. Core gameplay involves rapid tasks like complex math recall or tracking moving objects simultaneously, aiming for measurable focus improvement over weeks of practice.
The gameplay loop revolves around completing a diverse set of mental challenges. The experience is structured to provide a stiff, yet adaptable, level of difficulty across its various modes.
The game features 30 distinct exercises and minigames, including 18 which are brand new additions to the franchise. These tasks are specifically engineered to test different aspects of cognitive function, emphasizing sustained attention and information recall.
A key mechanic involves the system dynamically adapting the training program based on the player's real-time results. If a player struggles with an exercise, the difficulty level will adjust downwards to maintain engagement, ensuring the training remains challenging without becoming insurmountable. This constant adjustment pushes players to stay focused and access short-term memories.
For example, one mathematical challenge requires players to recall the answer to a preceding problem while simultaneously solving the next one in a rapid sequence, demanding intense concentration. Another minigame, Devilish Mice, challenges players to simultaneously track the paths of several mice being chased by cats, requiring significant concentration to follow multiple moving targets.
As a Main Game, this title offers a complete, self-contained cognitive training experience. The primary objective is mental improvement through repeated, targeted practice rather than narrative progression.
The structure emphasizes consistency; players are encouraged to engage in these exercises for a few minutes daily over the course of several weeks to monitor measurable improvements in their focus levels. The core exercises are designed to create tailored training programs that evolve with the player's performance.
The game was published by Nintendo of Europe and developed by Nintendo SPD for the Nintendo 3DS platform, falling under the Puzzle genre category.
The content of this game is suitable for all persons.