Double Dribble is a classic 1986 arcade sports game focusing on fast-paced, arcade-style basketball simulation available on platforms like DOS and Amiga. You control a team through matches, mastering dribbling, shooting, and defense. Its distinctive features included impressive slam dunk animation sequences and being one of the first arcade games to feature the US national anthem during its attract mode, contributing to its lasting popularity, especially following its home console ports.
The gameplay loop focuses on controlling a team through standard basketball match structures. Players manage offensive and defensive strategies, requiring timing and positioning to execute plays successfully. Key mechanics involve dribbling, passing, shooting, and rebounding. Success in the game is determined by mastering the controls necessary to navigate the court and outmaneuver the opposing AI or another player.
A significant aspect contributing to this game's recognition upon release was its commitment to visual spectacle, particularly during scoring opportunities. The game featured distinct animation sequences showcasing players performing powerful slam dunks. Furthermore, its presentation included an uncommon audio element for arcade titles of that era: the inclusion of the United States national anthem during the attract mode, setting a unique tone before gameplay commenced.
This main game was available across multiple systems, including the original Arcade hardware, DOS, Commodore 64/128/MAX, and Amiga. As a title released in the 1980s, it does not feature any downloadable content, expansions, remakes, or remasters as of the current date.
While successful in its initial arcade deployment, the game achieved lasting popularity primarily through its subsequent port to the Nintendo Entertainment System in 1987, where its distinctive visual flair resonated strongly with home console players.

The Playoff Edition expands dramatically on the original in a number of ways:•16 teams of 12 (fictitious) players each

Compared to many sports-related Nintendo games of this era, Double Dribble resembled its sport with surprising accuracy. However, there were several quirks in the programming that are noteworthy, if only for their contribution to the overall experience of playing Double Dribble. The game clock, as in most early timed video games, was accelerated (far faster than real-time). In the third-quarter, third is abbreviated as "3rt."

A port for handheld devices.

The NES port of Double Dribble, the second basketball arcade game by Konami, following Super Basketball.