Diablo IV: Season of the Infernal Hordes, released in 2024, is an action RPG focused on hack-and-slash combat and character progression across single-player and multiplayer modes. This update introduces the Infernal Hordes feature to both Seasonal and Eternal Realms, alongside new Battle Pass and Season Journey rewards, and adds over 50 new Unique and Legendary items to the loot pool for players to acquire while battling demons in Sanctuary.
The primary gameplay loop involves venturing into dangerous zones, engaging in visceral combat against hordes of enemies, acquiring randomized loot drops, and returning to hub areas to manage inventory and upgrade gear. The game supports multiple modes, including cooperative play for up to four players (PvE), dedicated single-player experiences, and competitive player-versus-player (PvP) zones where high-risk, high-reward encounters occur.
This seasonal update introduces the Infernal Hordes mechanic, a significant challenge accessible in both the current Seasonal Realm and the persistent Eternal Realm. Players progress through a dedicated Season Journey and an accompanying Battle Pass structure, offering specific objectives and tiered rewards tied to seasonal activities. This structure encourages repeated engagement with the core combat systems.
Character development relies heavily on finding and equipping powerful gear. The introduction of new item types means players must re-evaluate existing character builds to incorporate these new powerful options. The system emphasizes deep customization across skill trees and gear affixes.
The Infernal Hordes feature is integrated directly into the ongoing seasonal structure, providing a new repeatable endgame challenge that players can tackle as they advance through the Battle Pass tiers. Completion of these seasonal tasks unlocks cosmetic and functional rewards specific to the current season.