Deep Rock Galactic: Season 3 - Plaguefall is a cooperative shooter released in 2022, featuring PvE gameplay across various modes. Players take on the role of space dwarves mining hazardous alien caves on Hoxxes IV. The core loop involves resource extraction, completing objectives, and surviving intense waves of alien creatures. This season specifically introduces the Rockpox infestation, adding new environmental hazards and infected enemies that demand strategic adaptation from the team.
This title, first released in late 2022, is a cooperative first-person shooter (FPS) experience available across PC, Xbox, and PlayStation platforms. The core gameplay loop centers on four space dwarves—Dwarves in Space—who are contracted by the Deep Rock Galactic corporation to mine valuable resources from the hostile, procedurally generated cave systems of the planet Hoxxes IV.
Players select one of four distinct classes—Gunner, Driller, Engineer, or Scout—each possessing unique traversal tools and weaponry essential for navigating the subterranean environments and surviving intense combat encounters. The primary objective involves completing mission contracts, which typically require excavating specific minerals, retrieving lost cargo, or eliminating high-value targets, all while managing limited ammunition and environmental hazards.
Traversal is a key mechanic; players must utilize tools like zip lines, platforms, specialized drills, and grappling hooks to reach resource veins often located high on cave ceilings or deep within solid rock. Combat is fast-paced, PvE focused, pitting the team against swarms of hostile alien fauna.
The setting is a dark, dangerous, and resource-rich alien planet. While the base game focuses on standard mining operations, the current iteration highlights the Plaguefall season. This thematic update introduces the Rockpox, a parasitic lithophage infestation that has begun corrupting the caves and the native creatures.
The Rockpox mechanic fundamentally alters the environment and enemy composition. Players must now contend with enemies covered in the infectious substance, requiring tactical adjustments to combat effectiveness and area denial. Successfully cleansing areas affected by the Rockpox is often a secondary objective integrated into mission parameters, demanding coordinated team effort to manage both resource extraction and environmental decontamination.
Success heavily relies on synergy between the four classes. The Scout illuminates dark areas, the Engineer creates defensive structures and bridges, the Driller carves direct paths through terrain, and the Gunner provides heavy firepower and defensive shields. Mastering these roles and coordinating their abilities is crucial for high-difficulty missions.
Community reception generally focuses on the ongoing balance of the new Rockpox threats against the established combat meta. Recent patches have often addressed the effectiveness of specific traversal methods or weapon loadouts in dealing with the newly infested enemies, ensuring that the core cooperative challenge remains high.