This content pack for the 2020 co-op shooter focuses purely on cosmetic customization, introducing the MegaCorp Framework which applies a distinct cyberpunk aesthetic to all player weapons. The pack includes a unique Paintjob compatible with existing styles, class-specific Armor Paintjobs, and a matching Pickaxe Paintjob for visual overhaul.
This title, first released in 2020, is primarily known as a cooperative first-person shooter experience available on PC and Xbox consoles (Xbox Series X|S and Xbox One). The core gameplay loop centers around teams of space-faring dwarves undertaking hazardous mining missions in procedurally generated, fully destructible cave systems.
Players select one of four distinct classes—Gunner, Driller, Engineer, or Scout—each possessing unique traversal tools and weaponry essential for mission success. The primary objective involves navigating complex, dark environments to extract valuable minerals and complete specific contract goals assigned by the overseeing corporation. Combat involves defending against waves of hostile, insectoid alien creatures while managing limited resources like ammunition and traversal equipment.
A defining feature of the game is the fully destructible environment, allowing players to tunnel directly to objectives or create custom pathways using explosives and specialized gear. Success hinges on team synergy, as effective use of each dwarf's unique abilities—such as the Engineer's platforms or the Scout's mobility—is crucial for overcoming environmental hazards and overwhelming enemy swarms.
The MegaCorp Pack functions as a cosmetic enhancement package for the base game. It does not introduce new gameplay mechanics, weapons, or story content. Instead, it provides a distinct visual theme for existing equipment.
This pack centers around the MegaCorp Framework, which applies a cohesive, cyberpunk-inspired aesthetic across all primary in-game weapons. This visual modification is applied via a specific Paintjob. Furthermore, the pack includes unique, class-specific Armor Paintjobs, allowing players to customize their dwarf's appearance while maintaining the unified MegaCorp look. The set is completed with a matching Paintjob for the player's primary tool, the Pickaxe.
The visual changes introduced by the MegaCorp Pack are purely aesthetic; they do not alter weapon performance, damage output, or character statistics. It allows players to customize their loadout appearance within the established framework of the game's PvE missions.