Dead Nation is a top-down shooter where you fight through a zombie apocalypse across ten levels. The core loop involves eliminating hordes of the undead to earn money and score multipliers, which are used at checkpoints to upgrade weapons. Taking damage reduces both health and score multipliers. Progression involves strategic looting of containers and cars for resources, while surviving dynamic scenarios where you must hold out against waves until an objective is met. This main game, originally released in 2010, blends intense shooting with hack and slash elements.
The gameplay loop is built around fast-paced, twin-stick shooter mechanics where precision and crowd control are essential. As players eliminate zombies, they are immediately rewarded with score multipliers and in-game currency. This money is crucial, as it is used at designated checkpoints to purchase and upgrade weaponry, enhancing firepower against increasingly difficult waves of enemies. Maintaining high score multipliers is key to maximizing rewards, but taking damage results in the loss of both multipliers and player health, forcing a constant balance between aggression and defense.
Survival requires more than just shooting; strategic looting is a necessary component of progression. Throughout the levels, players can discover various containers holding ammunition, currency, score multipliers, or armor pieces. Furthermore, players can search the trunks of cars for additional resources. However, a risk/reward dynamic exists: if a car is destroyed by enemy action or explosives before it can be looted, its contents are permanently lost, demanding quick decision-making regarding vehicle proximity.
The game blends traditional shooter mechanics with elements reminiscent of hack and slash titles, emphasizing constant movement and area management against overwhelming numbers. A significant feature involves dynamic combat scenarios where players might be temporarily trapped in specific zones. In these situations, the objective shifts from simple progression to holding out against waves of zombies until a specific goal is met, such as waiting for an elevator to arrive or completely clearing all undead threats from the immediate area.
The base game provides the complete main campaign experience across its ten stages. In addition to the core title, there is one expansion available that adds further content and challenges to the established post-apocalyptic setting.
The content of this game is suitable for persons aged 18 years and over only. It contains: Extreme violence This game allows the player to interact with other players ONLINE

Dead Nation is a top-down shoot 'em up video game for the PlayStation 3 developed by Finnish video game developer Housemarque. It was released on November 30, 2010 in North America, and December 1 in Europe, on PlayStation Network. Dead Nation takes place in a fictional world afflicted by a zombie apocalypse. The player can play as a male or female character and fight different types of zombies. Dead Nation was one of the games given by Sony as part of their 'Welcome Back' package because of the PlayStation intrusion. In February 2014 a PlayStation 4 version of the game titled the Apocalypse Edition was announced. The Road of Devastation DLC was released at launch, while the main game was free for PlayStation Plus subscribers in March 2014.

In Road of Devastation, a frantic laboratory escape is followed by a choice of three different roads – each with its own rewards, dangers, environments, items and enemies for you to discover. Choose your path and confront devastation!