As a 2012 action-adventure RPG, you step into the role of Death, one of the Four Horsemen, seeking to redeem his brother's name after the End of Days. Gameplay centers on fast-paced hack-and-slash combat combined with extensive exploration across a vast world. Key features include deep character customization via skill trees and varied equipment, allowing players to tailor Death's abilities and appearance. The experience is enhanced by numerous side quests and is available across multiple platforms, including a remastered version.
The gameplay experience is a synthesis of several genres, primarily featuring Role-Playing Game (RPG) mechanics, intense Hack and Slash/Beat 'em up combat, and extensive Adventure exploration. Players navigate the world as Death, who is designed to be an agile and nimble protagonist capable of impressive acrobatic maneuvers, fundamentally changing how players traverse and interact with the environment.
A central feature involves player choice and deep personalization of the protagonist. The game incorporates a full leveling system, allowing players to invest in various skill trees to define Death’s combat and traversal abilities. Furthermore, players can extensively customize their loadout through the acquisition of varied armor sets and weapons. This system supports numerous equipment combinations, encouraging experimentation with different builds across the adventure.
The game features a vast open world ripe for exploration. Beyond the main narrative path, players are encouraged to undertake dozens of side quests, offering substantial additional content. Death’s enhanced mobility is key to accessing hidden areas and secrets throughout these expansive zones.
The primary distinction lies in controlling Death and the visual presentation of the world, which is delivered in the unique artistic style associated with Joe Madureira. The combination of fast-paced, customizable combat layered over a large, explorable map sets the tone for the adventure.
As a main title, the core experience is comprehensive. The game has received three distinct downloadable content (DLC) packages that expand upon the base adventure. It is also worth noting that the title has received at least one remaster, updating the visuals and performance for newer hardware generations since its initial release.
This adventure was first released in August 2012 and is available across several platforms, including the Xbox 360, PlayStation 3, PC (Microsoft Windows), and Wii U.
The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence

A remastered version of the 2012 release, Darksiders II. Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen, embarks upon a quest to restore mankind, and redeem his brother's name. Along the way, the Horseman discovers that there are far worse things than an earthly Apocalypse, and that an ancient grudge may threaten all of Creation. Darksiders II follows the exploits of Death, one of the four horsemen of the Apocalypse, in an action-packed tale that runs parallel to the events in the original Darksiders game. This epic journey propels Death across an expansive gameworld as he tries to redeem his brother, War, the horseman blamed for prematurely starting the Apocalypse in Darksiders. Like the original Darksiders game before it, the second iteration of the series is primarily a hack 'n slash adventure. The game takes place across netherworld environments, including 'The White city', an outpost where angels live, and 'The Eternal Throne', a floating fortress where the Lords of the Dead stand guard over souls that need to be cleansed. Although Death is the most feared of the Four Horsemen, his physical abilities are very different than his brother, War. Death is far more nimble, and relies on a combination of melee and ranged attacks. In combat Death's primary weapon is his huge iconic scythe, with a wide range of other weapons and usable items that must be gathered as the game progresses. Weapons can be dual-wielded, upgradable armor can be acquired for protection and Death has access to his terrifying and powerful mount, Despair.

The Demon Lord Belial is a DLC for Darksiders II. In the Deathinitive edition, the DLC is unlocked automatically upon finishing the main quest of Shadow's Edge. It can then be accessed through the "other campaigns" entry of the main menu.

The Abyssal Forge is the second DLC for Darksiders II. In the Deathinitive edition, the DLC is unlocked automatically upon finishing the City of the Dead's main quest. It can then be accessed through the "other campaigns" entry of the main menu.

Argul's Tomb is the first DLC for Darksiders II. It was included free for anyone who ordered the limited edition of Darksiders II. In the Deathinitive edition, the DLC is unlocked automatically upon finishing Lostlight's main quest. It can then be accessed through the "other campaigns" entry of the main menu.