Released in 2024, this adventure-strategy title blends base-building simulation with roguelike dungeon crawling. You manage followers and construct your cult's home while venturing into procedurally generated dungeons to battle enemies and gather resources. The core loop involves expanding your influence and surviving perilous environments in the Lands of the Old Faith.
The central experience revolves around managing a growing flock of followers while simultaneously engaging in action-oriented combat. Players assume the role of a spiritual leader tasked with establishing a new home for their followers in the hostile Lands of the Old Faith. This involves a dual gameplay loop: base-building simulation and roguelike dungeon crawling.
In the simulation aspect, you are responsible for the day-to-day operations of your burgeoning cult. This includes resource management, constructing necessary buildings to sustain and appease your followers, and maintaining their loyalty through various rituals and decrees. Success in this area directly impacts your ability to venture out.
When venturing out, the gameplay shifts to fast-paced, action combat within procedurally generated dungeons. You must navigate perilous environments, battle various hostile creatures, and gather essential resources, blueprints, and knowledge necessary for the cult's expansion. Death during these runs often results in the loss of temporary gains, reinforcing the roguelike structure.
The overarching narrative follows the journey of the protagonists, Jalala and Rinor, as they seek to secure a safe haven. This quest requires confronting established cults and dangerous entities that guard the secrets of the land. Progression is tied to both the strength of your physical expeditions and the stability of your established community.
The game distinguishes itself through the integration of these two disparate genres. The strategic management of the cult directly fuels the power and capabilities available during the combat segments, creating a constant feedback loop. Players must balance the needs of their followers against the necessity of aggressive exploration.
The environments encountered during dungeon crawls are unpredictable due to their procedural generation, ensuring that each expedition presents a novel tactical challenge. Furthermore, the themes present in the game—which touch upon faith, leadership, and survival—are woven directly into the mechanics of both building and fighting.