As a classic 1996 shooter, Crusader: No Regret continues the story of the Silencer, thrusting you onto a lunar WEC penitentiary facility to disrupt a critical resource operation overseen by Chairman Draygan. The gameplay emphasizes straightforward, action-heavy combat, focusing on aggressive engagement and direct confrontation within the high-security environment. Available on DOS, PC, and Mac, this main game entry prioritizes intense, immediate conflict over complex mechanics.
This title is a classic entry in the shooter genre, originally released in 1996 for DOS and PC (Microsoft Windows), with a subsequent release for Mac platforms. It serves as a direct continuation of a preceding narrative, picking up just 46 hours after the events of its predecessor. Players step back into the role of the operative known only as the Silencer, whose journey takes an immediate turn following a recent escape.
The core premise thrusts the player into a high-stakes mission set at the WEC penitentiary mining facility located on the Moon. This remote installation is a crucial holding area for political dissidents and members of the Resistance. The facility is currently under the direct supervision of Chairman Draygan, as the mining operation—specifically the extraction of Di• Corellium—is vital to maintaining the structure of the ruling WEC. The Resistance has established an internal cell on the Moon, aiming to sabotage the extraction efforts, setting the stage for immediate and intense conflict.
As a shooter, the gameplay emphasizes direct, action-oriented encounters. Compared to its predecessor, this installment leans more heavily into straightforward action, prioritizing immediate confrontation and combat resolution. The primary gameplay loop involves navigating the hostile lunar facility, utilizing an arsenal of weaponry to overcome WEC forces and security systems. The game is designed around aggressive forward momentum, where the player must effectively employ combat skills to progress through the facility.
The atmosphere is tense, reflecting the clandestine nature of the mission within a high-security penal colony. Success hinges on the player's ability to effectively utilize "shotgun diplomacy"—a term reflecting the game's focus on decisive, aggressive engagement and direct problem-solving through force.
The setting is a WEC penitentiary mining facility situated on the Moon. This location is critical because it houses political dissidents and Resistance members, and the extraction of a substance called Di• Corellium is central to the WEC's power structure. The player's objective is intrinsically tied to disrupting this operation from within the heavily guarded complex, placing the action in a confined, high-security environment.
Currently, there are no officially released Downloadable Content (DLC) packs or expansions associated with this main game title. The experience is delivered as a complete, self-contained narrative continuation.
The game was initially available on DOS and PC (Microsoft Windows). A version for Mac systems was also released, expanding its availability across early personal computing platforms.
The story immediately follows the escape of the Silencer. The protagonist's escape pod is recovered by a freighter en route to the Moon-based WEC penitentiary. This facility is the focal point of the current conflict, as the Resistance attempts to disrupt a critical resource extraction operation overseen by the highest levels of the WEC leadership, making the player's actions the decisive factor in the ongoing struggle.
The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence.
No screenshots available for this game.