This main game, debuting on the Nintendo 64, transitions the classic gothic adventure into 3D, tasking you with defeating Dracula. You choose between Reinhardt, who uses the traditional whip, or Carrie, who wields magic, blending platforming, puzzle-solving, and hack and slash combat. A key feature is the in-game clock, which dynamically shifts the environment between day and night, influencing gameplay.
The narrative centers on a desperate mission to infiltrate the cursed castle and confront its monstrous inhabitants. Players must choose between two distinct protagonists, each bound by fate to this confrontation. The atmosphere blends classic gothic horror elements with the challenges of navigating a complex, three-dimensional landscape.
Players have the choice between two heroes:
The gameplay blends elements of platforming, puzzle-solving, and intense hack and slash action as players traverse the castle grounds and chambers.
A notable system introduced in this iteration is the in-game clock, which dynamically shifts the environment between day and night. This time mechanic influences the game world, potentially altering enemy encounters or available pathways, adding a layer of temporal strategy to the adventure.
As a main title, this game focuses entirely on the primary campaign experience. There are no officially released downloadable content packs or expansions associated with this release. The experience remains fixed to the content available at its initial launch on the Nintendo 64 platform.
This specific version of the game was released exclusively for the Nintendo 64 console.
Medium level animated violence

Intellivania (stylized IntelliVania) is an action-adventure platformer video game developed by Matthew Kiehl for the Intellivision. It is a demake of Castlevania for the Nintendo Entertainment System. It was first released as part of the Intellivision Revolution project in 2020, and later sold separately in digital ROM format.

Castlevania: Legacy of Darkness is a video game that was developed and published by Konami for the Nintendo 64. It was first released in North America on November 30, 1999 and is a prequel and expanded version to the first Castlevania game on the Nintendo 64, but also contains a remake of the original game with improved graphics, added villains (Spider Queen, Medusa), and alternate versions of some levels (Forest of Silence, Tower of Science, Tower of Execution, Clock Tower).