As a main entry in the shooter genre from 2008, this game immerses you in the gritty, chaotic combat of World War II across both European and Pacific fronts. The core gameplay loop involves intense, squad-based action where you survive pivotal battles leading to the Axis powers' demise, utilizing period weaponry. Its distinctive feature is the dual focus on these contrasting theaters of war, offering varied combat environments on platforms like PC, Xbox 360, and PS3.
The game immerses players in the gritty reality of WWII, emphasizing the chaotic and brutal nature of frontline engagements. The atmosphere is characterized by intense, close-quarters fighting and large-scale conflicts, capturing the desperation and high stakes of the global war effort.
As a shooter, the gameplay loop centers on navigating historically significant battlefields, utilizing period-appropriate weaponry, and executing tactical objectives. A key feature of this title is its focus on the dual fronts of the war, offering distinct environmental and challenges depending on the mission location.
The game emphasizes squad-based action and survival, requiring players to coordinate with AI companions through intense firefights. Mechanics often involve dynamic cover systems and environmental destruction, adding layers of tactical depth to the moment-to-moment action. Players experience the conflict from the perspective of both American and Soviet soldiers across various pivotal campaigns.
This installment is notable for its uncompromising portrayal of the conflict across both the Eastern Front in Europe and the island-hopping campaigns in the Pacific. This dual focus provides a broad scope of WWII history within a single title, contrasting the trench warfare and massive armored assaults of the European theater with the jungle and beach landings of the Pacific. The experience is designed to be visceral and challenging across both settings.
The base game has received support through downloadable content. There are currently three DLC packs available for purchase, which typically introduce new multiplayer maps and sometimes additional cooperative missions, expanding the longevity of the experience beyond the main campaign.
Originally launched in November 2008, this title remains accessible on its initial platforms: Xbox 360, PC (Microsoft Windows), and PlayStation 3. It stands as a complete, standalone experience, with no remasters or standalone expansions released to date.
Strong violence and coarse language, Gaming experience may change online

Call Of Duty: Spain At War is a mod for Call of Duty: World At War, set in the war that devastated Spain in the 30s, the Spanish Civil War,offering a vision as closely as possible about what happened historically. Call Of Duty: Spain At War aims to teach and entertain all those lovers of history and war games like Call of Duty, through a campaign mode, multiplayer and zombies mode.

SPAIN AT WAR is a mod for Call of Duty: World At War, set in the war that devastated Spain in the 30s, the Spanish Civil War. A different view of our history. Far from the polemics of good and evil, red or blue, SPAIN AT WAR aims to teach and entertain all those lovers of history and war games like Call of Duty, through a campaign mode and a multiplayer mode.

This mod is a "remastered patch" for the Call of Duty: World at War stock zombie maps. The aim of this project is to modify these maps with bug fixes, quality-of-life tweaks, fixed inconsistencies, new features inspired by Black Ops 1, and a few creative additions such as adding back cut content or storyline-related Easter Eggs.

Call of Duty: World at War - Zombies is a spin-off game based on the widely popular Nazi Zombies mode of Call of Duty: World at War. The game allows for multiplayer cooperative gameplay locally via a Wi-Fi or Bluetooth network, or globally through the internet. Originally, the game supported downloadable content, in the form of Verrückt and Shi No Numa. However, a future update made the two maps free. The game later had a sequel, Call of Duty: Black Ops Zombies.

Call of Duty: World at War Map Pack 3 further expands the COD multiplayer experience with four new maps. Fight for ocean territory in "Battery," defend Russia's resources in "Revolution," and battle in the dense streets of "Breach." Zombies return in "Der Riese" (Zombie Factory), a Nazi research facility featuring a weapon upgrading Pack A Punch Machine, teleporters, and 10 Achievements.

Call of Duty: World at War Map Pack 2 continues to expand the addictive COD multiplayer experience with four new maps. Battle to control the river bridge in “Banzai” a bright jungle map featuring a waterfall and hidden caves. In “Corrosion” face down your enemy in a shattered train yard, and in “Sub Pens” wipe the monsoon rain from your eyes as you struggle over a bombed-out submarine base. The Zombies return in “Shi No Numa” (Zombie Swamp) featuring Perk machines, the deadly new Wunderwaffe DG-2, new Achievements and flaming Hell Hounds.

The Call of Duty: World at War Map Pack 1 expands the addictive COD multiplayer experience with four new maps. Players fight through the burning streets of Berlin in “Nightfire” and take up battle positions in fortified Japanese bunkers in "Knee Deep." “Station” offers a bombed out underground train station, and the Nazi Zombies return in “Verrückt” (Zombie Asylum) featuring more weapons, new Perks-a-Cola machines and electroshock defenses.


Call of Duty: World at War (Mobile) is the mobile version of the original Call of Duty: World at War. It is exclusive to the Verizon Store and is available on non-iOS-based touchscreen mobile phones.

Call of Duty: World at war - Final Fronts is a first-person shooter game. It focuses is on single-player campaigns, as it has no multiplayer. The game is set in World War II. The player can carry two guns at one time, as well as grenades. Levels are played with a team of soldiers from both Britain and the U.S, that assist the player by killing enemies and completing objectives. The game has been criticised by some critics for the poor AI, which is evident when friendly soldiers push you out of cover and into the enemy line-of-fire.

Call of Duty: World at War is a first person shooter created as a Nintendo DS version of Call of Duty: World at War. Although being very similar to it in a visual aspect, being developed by the same designers, it features many changes, including an improved game engine, better AI, the addition of minigames, anve, Unlike the console versions, there is no Zombies mode.