As an Expanded Game, this version of the classic platformer significantly builds on the original by offering 200 continuous levels instead of separate modes. You play by trapping enemies in bubbles and popping them, but this edition adds new items like the peacock feather, two mini-boss fights, and hidden rooms for bonus points, all leading to more cinematic endings. Released originally in 1988 and available on platforms like the Nintendo Switch, it consolidates the challenge into one long playthrough.
The central mechanic remains rooted in the original platforming structure, where players navigate stages, utilizing bubbles to trap enemies before popping them to clear the screen. However, this expanded edition dramatically increases the playtime by featuring a total of 200 levels, consolidating what was previously split into separate modes into one continuous journey.
To keep the experience fresh across these numerous stages, several new additions have been integrated:
As an enhanced port, the primary distinction lies in the sheer volume of content and the restructuring of the endgame. Unlike the original, which featured a separate "Super" mode requiring players to replay stages with altered enemy placements to achieve the true ending, this 200-level structure is presented as a single, comprehensive playthrough. Furthermore, the conclusions to the game have been updated to feature more cinematic presentations.
This specific iteration of the game was developed and published by Taito, with publishing roles also handled by Sega and Tec Toy across its various platform releases. While the core experience is built on a classic design, its availability on modern hardware like the Nintendo Switch alongside its retro release on the Sega Master System/Mark III provides varied ways to experience this expanded content.
Currently, this specific release does not feature any downloadable content (DLCs) or further expansions beyond the content included in the base 200-level package.