BS Zelda no Densetsu Map 2 is a 1995 remake/reimagining of the original The Legend of Zelda, released exclusively for the Super Famicom's Satellaview service. Players control the BS-X avatar to explore Hyrule, complete eight dungeons, and collect Triforce pieces, with two pieces unlocking weekly. Its distinctive feature is the Soundlink compatibility, which provided orchestral music and spoken narration during the timed broadcasts, offering an enhanced, episodic presentation of the classic adventure.
The narrative structure remains centered on the quest to restore peace by completing dungeons and gathering the scattered pieces of the Triforce. Players begin their journey by entering a cave where an Old Man provides the initial Wooden Sword, setting the stage for the adventure ahead. The world requires the completion of eight distinct dungeons, with two pieces of the Triforce becoming available each week of the broadcast schedule.
The most defining aspect of this release is its delivery system. Broadcast via the Satellaview, the game was inherently tied to a schedule. Furthermore, it featured Soundlink compatibility. This meant that the experience was enhanced with full orchestral music and spoken narration, adding a layer of immersion not present in the original release. The game also introduced specific, timed events that were integral to the broadcast structure.
A notable change from the original is the player character. Instead of controlling the established hero, players assume the role of the BS• X avatar. While the fundamental mechanics of exploration, combat, and puzzle-solving are preserved, this substitution offers a different perspective on the familiar Hyrule setting.
As a title designed for a time-limited broadcast service, the content delivery was episodic. The structure mandated that players engage with the world over several weeks to access all necessary components for completion. This version is classified as a Remake, built upon the framework of the original The Legend of Zelda.
The structure dictated that two pieces of the Triforce would become accessible during each weekly broadcast window. This pacing mechanism was central to the intended gameplay loop for players utilizing the Satellaview service.

A which restores the content and playability of BS Zelda no Densetsu Map 2, which was never officially localized, and its original files are partially lost in time due to being released via radio broadcasting. Through MSU-1 support, it optionally adds CD-quality audio.

BS Legend of Zelda "MottZilla Patch" is a ROM hack/mod for BS Zelda no Densetsu Map 2. It makes the game able to be played on a real SNES, making it a single game with both BS Zelda games (Maps 1 and 2), with a time limit of 50 minutes per week (weeks on the Satellaview worked like time-limited episodes).

The Legend of Zelda: Fourth Quest is a ROM hack/mod of BS Zelda no Densetsu Map 2 and, consequently, a sequel of another mod called The Legend of Zelda: Third Quest. It was developed by Con, with additional code by other ROM hackers of the BS Zelda scene. The mod intends to make BS Zelda no Densetsu Map 2 closer to a traditional Zelda experience, with the ability to play as Link or Zelda and changes to the engine of the original game which was heavily based on a time-limited gameplay, making it directly related to story progression.

The fourth and final part (week) of BS Zelda no Densetsu Map 2. BS Zelda no Densetsu was a remake of The Legend of Zelda that was released for the Satellaview attachment of the Super Nintendo Entertainment System in Japan.

The third part (week) of BS Zelda no Densetsu Map 2. BS Zelda no Densetsu was a remake of The Legend of Zelda that was released for the Satellaview attachment of the Super Nintendo Entertainment System in Japan.

The second part (week) of BS Zelda no Densetsu Map 2. BS Zelda no Densetsu was a remake of The Legend of Zelda that was released for the Satellaview attachment of the Super Nintendo Entertainment System in Japan.

The first part (week) of BS Zelda no Densetsu Map 2. BS Zelda no Densetsu was a remake of The Legend of Zelda that was released for the Satellaview attachment of the Super Nintendo Entertainment System in Japan.