This Pack/Addon for Borderlands 2 introduces Krieg, the Psycho Bandit, as the sixth playable class in this shooter-RPG. Released in 2013, it requires the base game and integrates entirely into Pandora's existing world, offering a new high-risk, melee-focused playstyle where taking damage fuels aggressive abilities like slicing and self-immolation. It significantly boosts replayability by providing a visceral, close-quarters alternative to the core experience.
The primary addition provided by this pack is the inclusion of Krieg, the Psycho Bandit, as the sixth playable Vault Hunter. This character fundamentally alters the gameplay experience compared to the base classes by shifting the focus heavily toward aggressive, close-quarters combat.
Krieg embodies an aggressive, melee-focused playstyle centered around self-damage and close-quarters engagement. His unique mechanics reward players for taking risks within the established shooter-RPG framework:
As an add-on, this content requires the base game, *Borderlands 2*, to access. It is not a standalone experience. Once installed, Krieg becomes available from the character selection screen at the start of any new playthrough or can be used to replay existing content. The scope of this addition is focused entirely on character mechanics and replayability, offering a substantial shift in how players approach the established missions, environments, and loot systems of the main game.
The appeal of this pack lies in transforming a common enemy archetype—the crazed Psycho Bandit—into a playable hero. This offers a distinct atmosphere and approach to the established shooter-RPG mechanics. Players who enjoyed the core loop of shooting, looting, and leveling in the base game gain an entirely new lens through which to experience that content, emphasizing visceral, close-range aggression over traditional long-range tactics.
This specific release is categorized as a Pack/Addon and does not include any further story DLCs or expansions beyond the addition of the new playable class.