This standalone expansion to *Bloodwych* continues the RPG adventure across 25 new levels, demanding players banish the Lord of Entropy in his own dimension. Distinctive features include 8 new spells and the ability to recruit monsters to your party, altering tactical depth. While playable independently, narrative continuity requires importing a save from the original game. Released in 1990 for Amiga and Atari ST/STE, it offers a direct, challenging continuation of the dungeon-crawling experience.
This title, released in 1990 for the Amiga and Atari ST/STE platforms, serves as a standalone expansion to the original role-playing and adventure title, Bloodwych. While it builds upon the established world, it offers a fresh, challenging continuation of the narrative. Players are immediately thrust back into the conflict following the supposed defeat of the Lord of Entropy, who was merely ejected into his own dimension. This entity has now crafted a new, significantly more perilous dungeon, promising a quest where failure means slow spiritual consumption.
This installment significantly expands the scope of the original experience. It introduces an additional 25 levels of dungeon crawling, substantially increasing the playtime available to adventurers. Furthermore, the magical repertoire has been enhanced with 8 new spells available for mastering, adding new tactical options to combat and exploration.
A notable addition to the gameplay mechanics is the ability to recruit monsters to join your adventuring party. This feature alters tactical considerations and party composition compared to the base game, offering new strategic depth in navigating the expanded challenges presented in this sequel chapter.
Although categorized as an expansion, this content functions as a standalone experience. However, for players seeking narrative continuity and the intended continuation of the story, the game requires importing a saved game file from the original Bloodwych to fully engage with its plot progression. This structure suggests it is designed as a direct sequel chapter for those familiar with the preceding adventure.
This release is categorized as a hybrid of Role-playing (RPG) and Adventure genres. It was published by Image Works and launched exclusively on the Amiga and Atari ST/STE computer systems.
No screenshots available for this game.