Avowed is a first-person fantasy action RPG set in the Living Lands, an island calling you to investigate a spreading plague. You explore diverse environments, mixing swords, spells, bows, and shields in combat. Your choices shape your journey and relationships with unique companions as you uncover an ancient secret threatening the land. Released in 2025, it is available on PS5, PC, and Xbox Series X|S.
The primary gameplay loop revolves around exploring the diverse and untamed wilderness of the Living Lands. This island features numerous distinct environments and unique ecosystems waiting to be discovered. As an envoy, your mission is to investigate the source of a mysterious plague, which quickly intertwines with a personal connection you develop to the land and an ancient secret threatening its existence.
Combat emphasizes player agency through a highly flexible, mixed-style approach. You are equipped to handle threats using a combination of melee, ranged, and magical capabilities. Players can engage enemies directly with swords and shields, utilize bows for ranged attacks, or delve into a grimoire for powerful spells. The magic system allows for tactical crowd control, enabling players to trap, freeze, or burn foes, ensuring that no two encounters require the exact same strategy.
Narrative progression is deeply tied to companion interaction and consequential decision-making. You will be joined by companions representing various species, each possessing unique skills. A core feature involves shaping these relationships as you assist them with their individual quests while navigating the overarching threat to the island. Your choices directly influence these relationships and the unfolding story.
This main game, released in early 2025, blends deep RPG progression with immersive first-person action. It is available on PlayStation 5, PC (Microsoft Windows), and Xbox Series X|S platforms.
The distinctive nature of this title lies in its commitment to a first-person perspective within a rich fantasy setting, demanding players actively blend physical combat skills with tactical spellcasting. The narrative hook centers on uncovering the secrets of a frontier that seems intrinsically linked to your own destiny.
The game contains strong, realistic violence towards humanoid characters. Players use swords, guns, bows and magic to harm enemies. Sword combat is realistic, with blood effects appearing on successful slashes. Enemies will grunt and stagger when hit. When an enemy is killed, their corpse remains on the ground for players to loot and examine briefly, before disappearing. This game also contains the use of strong language including 'fuck'. Strong, gory imagery is found throughout the game. Players will often find mutilated and severed corpses as part of the setting.