This is a three-part DLC expansion for Assassin's Creed III, requiring the base game. Released in 2013, it explores an alternate reality where George Washington becomes a tyrannical king. You play as Ratonhnhaké:ton (Connor), who never became an Assassin in this timeline, forcing you to master new, unique Native-heritage skills to fight the corrupted ruler across Boston and New York. It offers a substantial narrative extension focused on mastering these new mechanics to ignite a new revolution.
This DLC plunges players into a radically different version of post-Revolutionary America. In this timeline, George Washington has not stepped down from power but has instead embraced it fully, crowning himself King and establishing a reign of tyranny over the nascent nation. The narrative shifts from historical fact to an exploration of dark fantasy, focusing on the consequences of unchecked authority.
Players resume control of the protagonist, Connor, who in this reality is known by his Mohawk name, Ratonhnhaké:ton. A critical divergence is that Ratonhnhaké:ton never joined the Assassin Order. This forces a fundamental shift in his approach to combating the corrupted Washington, as he must develop new, unique abilities to challenge a seemingly possessed monarch.
The fundamental action-adventure framework of the base game remains, but the experience is defined by the introduction of distinct new powers and mechanics tied to Ratonhnhaké:ton’s journey across the three episodes: The Infamy, The Betrayal, and The Redemption.
As Ratonhnhaké:ton works to dismantle the King’s rule, he acquires supernatural abilities derived from his Native heritage. These powers offer unique traversal and combat options not present in the main campaign. These new skills allow for enhanced stealth, animalistic tracking, and novel methods of confrontation against King Washington’s forces.
The expansion is delivered across three distinct chapters, each advancing the overarching goal of deposing the tyrannical King. These episodes take Ratonhnhaké:ton to various locations, including Boston and New York, as he gathers necessary resources and allies:
This content provides a significant narrative expansion, functioning as a complete, self-contained 'what if' scenario for the main game's protagonist. While it utilizes the established world and character model of Connor/Ratonhnhaké:ton, the focus is entirely on this alternate conflict. The scope is substantial for DLC, offering several hours of gameplay centered around mastering the new skill sets required to challenge a King Washington.

The Tyranny of King Washington: The Redemption is the third of three downloadable content packs in The Tyranny of King Washington.

The Tyranny of King Washington: The Betrayal is the second of three downloadable content packs in The Tyranny of King Washington. The episode begins with Ratonhnhaké:ton arriving in the city of Boston as a prisoner of General Israel Putnam.

In the first episode of The Tyranny of King Washington, the American Revolution is over but the true battle is just beginning. In The Infamy, George Washington, blinded by a thirst for unlimited power, has declared himself king.