Anubis II is a third-person action platformer where you play as Anubis, tasked with saving a cursed Egypt from the evil Mumm'hotep across nine levels. The core loop involves platforming puzzles and combat using the Scepter of Ra and Kanopic bombs. To progress, you must find eight pyramids in each stage to unlock the exit portal. Released in 2005, this title focuses on classic level-based challenges and exploration.
Players assume direct control of Anubis from a third-person perspective. The fundamental gameplay loop revolves around exploration within linear stages, overcoming environmental challenges that require precise platforming, and engaging hostile entities.
The protagonist is equipped with a defined set of tools for confronting the legions of enemies. Combat mechanics are split between close-quarters engagement using the scepter of Ra for melee strikes, and ranged offense achieved by locking onto targets to deploy the Kanopic bombs of fury.
Each of the nine stages presents a specific, mandatory objective structure for advancement. To successfully clear a level and unlock the portal leading to the subsequent area, the player is required to locate and activate eight hidden pyramids scattered throughout the environment.
Success in each level is contingent upon finding and activating eight specific pyramids. This mechanic dictates the pace of exploration, as players must thoroughly search the environment rather than simply reaching an exit point.
The game distinguishes itself through its specific mythological backdrop rooted in ancient Egyptian lore. The combination of platforming, puzzle elements, and combat is framed entirely within this setting, utilizing Egyptian-themed weaponry and adversaries.
As this is a main game release, there are no recorded official downloadable content packs or expansions available to augment the core experience.