AnimAction, released in 1983 for the Vectrex, functions as a hybrid Simulator/Turn-based strategy title centered on vector artwork creation. Gameplay requires the light pen accessory to draw and animate custom vector graphics, offering expanded creative capabilities beyond basic animation software. Uniquely, this cartridge includes extra built-in memory specifically to save player-created artwork, making it a desirable utility for persistent storage on the platform.
The central mechanic revolves around utilizing the light pen accessory, which is essential for interacting with the software. Players engage in vector-based artwork creation, taking the rudimentary animation capabilities found in other related software and expanding upon them significantly.
While categorized with strategy elements, the primary loop focuses on designing and animating visual sequences. This involves drawing and then setting these creations into motion, offering a hands-on approach to digital artistry on the console.
A notable feature distinguishing this cartridge is its inclusion of extra built-in memory. This enhancement was specifically implemented to allow users to save their created artwork directly onto the program cartridge. This capability made it a more desirable piece of software for collectors and users looking for persistent storage of their creations.
The software demonstrates an ambition to provide more educational and interactive tools for the Vectrex system, moving beyond strictly game-focused applications.
As a main game release from 1983, this title currently has no documented DLCs or expansions available. There are also no known official remakes or remasters of this specific software.