This is a Pack/Addon for Aliens vs. Predator, released in 2010, extending its multiplayer experience. It requires the base game and adds four new combat arenas set on the planet BG-386, featuring jungle swamps, crash sites, complexes, and temples. The core gameplay loop remains the same, but the maps introduce challenging environmental factors like constant rain and dense fog, forcing tactical adjustments for all factions in the existing shooter framework.
The focus of this add-on is the introduction of four distinct new multiplayer maps, transporting players to the hostile environment designated as BG• 386. These locations are designed to challenge players by integrating environmental hazards directly into the combat scenarios.
The new arenas span diverse settings:
A key atmospheric feature emphasized in these maps is the severe weather. Players can expect constant rainstorms, which significantly impact visibility and movement. Furthermore, dense fog frequently rolls in, obscuring sightlines and making stealth and ambush tactics more unpredictable, occasionally broken only by flashes of lightning.
This release is strictly a map pack, meaning its contribution is limited to new level geometry and environmental design for existing gameplay systems. It does not introduce new playable species, weapons, or fundamental changes to the core mechanics of playing as a Marine, Predator, or Alien.
The scope of this addition is centered entirely on map variety, providing fresh tactical challenges within the established framework of the parent game’s multiplayer structure. Since this is a map pack, there are no further official DLCs or expansions released for this specific content package.
The integration of environmental factors like heavy rain and fog directly influences tactical decision-making for all three factions. For the stealth-oriented Predator, dense fog offers new opportunities for concealment, while the constant rain may mask the sound of movement. For the human Colonial Marines, the reduced visibility necessitates tighter squad cohesion and reliance on environmental awareness. The varied architecture of the four new locations—from open swamps to enclosed industrial areas—ensures that different combat styles and faction strengths are tested across the new terrain.