As a foundational Real Time Strategy (RTS) game released in 1999, you guide one of thirteen civilizations through 1000 years of the Middle Ages, advancing from the Dark Age to the Imperial Age. The core loop involves gathering resources, building towns, researching technologies, and raising armies. Success can be achieved via military force, diplomacy, or intrigue. Progression requires meeting building prerequisites and paying resource costs to unlock new units and capabilities, defining the strategic depth across its historical timeframe.
This is a foundational Real Time Strategy (RTS) title that immerses players in the tumultuous history of the Middle Ages. Released in 1999, the game allows players to select one of thirteen distinct civilizations and guide them through a thousand years of development, from the Dark Age through to the Imperial Age. The core experience revolves around the classic RTS loop: gathering vital resources like food, wood, gold, and stone, constructing thriving towns, researching new technologies, and raising formidable military forces to overcome adversaries.
The central objective is to lead your chosen civilization to greatness, offering multiple avenues to achieve supremacy. Players can pursue military conquest, relying on strategic army composition and battlefield tactics to intimidate rivals. Alternatively, success can be sought through economic and diplomatic means, building a powerful trade network and fostering noble rule. A third path involves subtle maneuvering, utilizing conspiracy and intrigue to seize control from within.
A defining mechanic is the advancement across four distinct historical Ages: the Dark Age, the Feudal Age, the Castle Age (representing the High Middle Ages), and the Imperial Age (evoking the Renaissance era). Progressing to the next Age is a significant undertaking, requiring players to first construct specific prerequisite buildings from their current era and then expend a substantial sum of accumulated resources. Each new Age unlocks access to more advanced military units, stronger structures, and crucial technological upgrades, fundamentally altering strategic possibilities.
The strategic depth is rooted in balancing economic development with military readiness across a vast technological tree. Players must constantly manage their resource income while deciding the optimal moment to invest heavily in an Age advancement. Furthermore, the unique characteristics and unit rosters associated with each of the thirteen civilizations encourage varied playstyles and counter-strategy development against different opponents. The atmosphere captures the grand scope of medieval warfare and civilization building over centuries.
This main game release is supported by one official expansion pack, adding further depth and content to the core experience. It originally launched on PC (Microsoft Windows) and was later made available on the PlayStation 2 and Dreamcast consoles, as well as Mac platforms. While the original 1999 version remains a landmark title, it has since received two separate remaster packages, updating its presentation for modern systems.

A remake of Doom II set in the world of Age of Empires II.

Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack, and brand-new content, “The Last Khans” with 3 new campaigns and 4 new civilizations.

In Age of Empires II: HD Edition, fans of the original game and new players alike will fall in love with the classic Age of Empires II experience. Explore all the original single player campaigns from both Age of Kings and The Conquerors expansion, choose from 18 civilizations spanning over a thousand years of history, and head online to challenge other Steam players in your quest for world domination throughout the ages. Originally developed by Ensemble Studios and reimagined in high definition by Hidden Path Entertainment, Microsoft Studios is proud to bring Age of Empires II: HD Edition.

Age Of Empires: The Age Of Kings is a portable version of one of the best-selling RTS games ever! You'll command five different civilizations, as you move from the Dark Ages through the Middle Ages, with one goal in mind: Domination of the known world. New combat advisor gives you advice on campaign strategies Gain empire points to unlock maps & units and improve emperor rank Multiplayer scenarios allowing up to 4 players to battle each other wirelessly.

In 2005 a mobile version of Age of Empires II was released for Java mobile devices (J2ME), called Age of Empires II Mobile and developed by In-Fusio. It featured much simplified gameplay and graphics, designed for the mobile devices of the time. The mobile game features similar gameplay to the PC version, albeit on a smaller scale. Three modes are available: a tutorial, a campaign split into three campaigns of seven scenarios each, and random map. Villagers gather food, wood, gold, and stone as resources, and military units can be trained. The player must progress through four different Ages: Dark Age, Feudal Age, Castle Age, and Imperial Age. Age of Empires II Mobile Deluxe Edition was released in 2006. It adds two new civilizations: Persians and Japanese.

Age of Empires II: The Conquerors Expansion is the official add-on to the award-winning, best-selling real-time strategy game Age of Empires II: The Age of Kings. Focusing on legendary leaders, The Conquerors will challenge veterans and novices to wage war on an epic scale with all-new civilizations, unique units and technologies, and campaigns based on infamous conquerors such as Attila the Hun, El Cid and Montezuma. Age of Empires II: The Conquerors is the first expansion pack to the 1999 real-time strategy game Age of Empires II: The Age of Kings. The Conquerors is the fourth installment in the Age of Empires series by Microsoft Game Studios and Ensemble Studios. It features five new civilizations (the Aztecs, Mayans, Spanish, Koreans, and Huns), four new campaigns, eleven new units, twenty-six new technologies, new gameplay modes, new maps and different minor tweaks to the gameplay. A Sega Dreamcast version for both the original game and the expansion were announced, but were cancelled for unknown reasons.