《魔獸世界:決戰艾澤拉斯》是這款大型多人線上角色扮演遊戲的第七部資料片,於 2018 年推出,需要基礎遊戲才能遊玩。此內容將焦點轉向聯盟與部落之間重新燃起的激烈派系戰爭,玩家需在兩個新大陸上招募盟友、爭奪關鍵資源,以決定艾澤拉斯的未來走向。核心特色包括引入「戰爭前線」敘事線、開放新同盟種族,以及圍繞神器項鍊「艾澤里特之心」的全新角色成長系統。此資料片著重於大規模的陣營衝突與資源爭奪戰。
","tokens":{"input":2906,"output":152,"total":3058}}核心主題圍繞著重新點燃的陣營戰爭。在上一章史詩事件結束後,聯盟與部落之間的信任徹底崩潰。英雄們被召集起來,需要集結支持、獲取強大資源,並在多個戰線上交戰,以決定哪個陣營將引領亞薩萊特度過不確定的未來。整體氛圍充滿了升級的緊張感,以及前盟友之間大規模的軍事對抗。
\n\n敘事的一個重要元素涉及麥格納‧銅鬚(Magni Bronzebeard),他尋求勇士們的協助以拯救世界免於進一步的危險,並承諾將泰坦本尊的恩賜授予那些在不斷升級的衝突中證明自己價值的人。
\n\n作為一個實質性的擴充內容,本資料片顯著增強了基礎遊戲體驗,需要擁有主程式才能存取。它引入了幾項重大新增內容:
\n\n這是一個完整資料片,意味著它不是一個獨立的體驗。它需要基礎的《World of Warcraft》遊戲,並直接整合到現有的遊戲世界中,提升了等級上限,並引入了影響遊戲玩法各個方面的新系統,從任務、探索到終局活動。其內容規模與先前的主要資料片相當,提供了數百小時的新內容,包括圍繞陣營衝突的地城、團隊副本和世界任務。
\n\n對艾澤里特的追求成為推動遊戲進程的關鍵動力。這種資源為亞薩之心系統提供燃料,該系統充當了資料片生命週期中主要的角色能力進度機制。此系統取代了先前的神器進度系統,提供了一條獨特的角色強化路徑,直接與資料片「重建與資源控制」的主題掛鉤。
\n\n此資料片的一個顯著特點是它在美洲、歐洲、台灣、韓國以及澳洲/紐西蘭同步進行全球發布。此內容章節本身沒有後續的官方資料片或可下載內容(DLC)發布。
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Freed at long last from his titan-wrought prison, the Old God N'Zoth returned to his seat of power—Ny'alotha, the Waking City. There he gathered his forces and prepared to unleash a new age of madness upon the mortal world. Elsewhere in Azeroth, a different battle raged on. Varok Saurfang, after rescuing Baine Bloodhoof, recruited assistance from Thrall, Anduin—who mustered the Alliance—and Horde dissidents. Saurfang's was a battle for honor, for the very soul of the Horde. The combined army traveled to the gates of Orgrimmar where Saurfang challenged Sylvanas Windrunner to Mak'gora, a duel for the title of Warchief. Empowered by a mysterious force, Sylvanas struck a lethal blow to the old soldier after proclaiming that "the Horde is nothing". She discarded the mantle of Warchief and left Orgrimmar, losing support from all but a few clandestine loyalists. With the armies of both the Horde and Alliance depleted from the long war, N'Zoth sensed the perfect time to strike. As his shadowy servants assaulted the Forge of Origination in Uldum and the Engine of Nalak'sha in Pandaria, the heroes of Azeroth were aided by the return of Wrathion. The black dragon provided the means to resist the Old God's seductive promises of power and his nightmarish visions of a horrific future. The heroes of Azeroth stormed Ny'alotha and fought through the twisted armies of the Black Empire. In the end, they channeled the full power of the Forge of Origination through the Heart of Azeroth, defeating N'Zoth and purging his corruption from the world. The leaders of the Horde and Alliance signed a treaty to bring the Fourth War to an end. The Battle for Azeroth was over, but the whereabouts of Sylvanas were still unknown....

In the aftermath of the Battle of Dazar'alor, Warchief Sylvanas Windrunner ordered Nathanos Blightcaller to set sail with the remnants of the Horde fleet. Using Xal'atath, Blade of the Black Empire as a compass, the Horde hoped to turn the war in their favor. The Alliance fleet engaged in pursuit, and both groups were ambushed by the naga as the sea opened beneath them. Trapped in Nazjatar, the ancient home of the naga, both factions were met by an ancient enemy: Queen Azshara, ruler of the naga and servant of the Old God N’Zoth. Meanwhile, Sylvanas Windrunner planned to execute Baine Bloodhoof for freeing Jaina Proudmoore’s risen brother Derek. Unbeknownst to her, Alliance and Horde forces were already on route to rescue the tauren chieftain. Upon meeting on the battlefield, the outfits led by Thrall and Jaina realized that only by working together they could hope to destabilize Sylvanas's command over the Horde, and decided to join forces. As Queen Azshara continued to dare those stranded in Nazjatar to face her, the champions learned from Magni Bronzebeard that a titan console was keeping N’Zoth prisoner within the Eternal Palace. As they fought their way through the Palace, the heroes discovered too late that it was a trap—though Queen Azshara was defeated, she successfully tricked the heroes into activating the console, releasing N’Zoth from his imprisonment. The Old God retrieved Queen Azshara and disappeared into the shadows, ready to once more unleash his terrifying might upon Azeroth. Left with no choice but to join forces completely against this new threat, the Alliance and the Horde headed into battle… but first, Sylvanas had to be stopped.

Lord Admiral Jaina Proudmoore led Alliance forces on a daring gambit to besiege the golden pyramid of Dazar’alor. They disabled most of the Zandalari fleet with clandestine explosives and distracted the Horde’s armies in the swamplands of Nazmir. By the time the Horde’s champions discovered the deception, the Alliance had already reached the steps of Dazar’alor. The ruler of Zandalar, King Rastakhan, fought to the death rather than surrender his ancient kingdom. Though their attack dealt a crippling blow to the Zandalari, the Alliance was forced to retreat as the Horde took back the city and mortally wounded High Tinker Mekkatorque. Determined to regain the upper hand in the war, Warchief Sylvanas Windrunner plotted to undermine the Alliance from within. She revealed a plan to twist the mind of Derek Proudmoore—Jaina's long dead brother, newly raised into undeath—and unleash him as a weapon against his family. Baine Bloodhoof refused to permit Sylvanas's warped scheme to unfold, so he chose to free Derek and return him to Jaina. When his defiance was discovered, the tauren chieftain was imprisoned as a traitor. Meanwhile, naga invaders assaulted the coastlines of Kul Tiras and Zandalar in increasing numbers. Repelling those attacks led Azeroth's champions to rediscover a lost artifact: Xal'atath, Blade of the Black Empire. The dagger's maddening whispers drew a band of heroes into the Crucible of Storms, where dark forces gathered to awaken the long-imprisoned Old God, N'Zoth. While the threat appeared to be contained, N'Zoth's numberless servants will not rest until their master rises once again...