《模擬城市》(SimCity)是一款於一九八九年問世的經典城市建設策略模擬遊戲。玩家扮演市長,負責從零開始規劃、建設並管理都市,核心玩法圍繞著區域劃分、基礎設施建設與稅收平衡。遊戲的特色在於其開放式的沙盒體驗,沒有固定劇情,玩家需應對如天災等突發事件來維持城市運作與市民滿意度。此作為後續多款續作奠定基礎,主要發行於 Mac、DOS 等早期平台,目前無官方資料顯示包含可下載內容。
","tokens":{"input":2590,"output":132,"total":2722}}財務穩定性透過徵收地產稅來維持,稅收直接受到城市整體增長和地價的影響。玩家必須持續監控人口、預算、污染水平和犯罪率等關鍵數據。一個至關重要的機制是建設必要的基礎設施,例如道路和電線,它們是連接不斷擴展的城市各個部分的動脈。
\n\n此模擬遊戲的一個決定性特點是引入了不可預測的外部事件,用以考驗玩家的準備程度。這些事件範圍從地震或洪水等自然災害,到經濟衰退,迫使市長必須動態應對威脅其創造物穩定性的危機。此遊戲不設預設的故事情節;故事本身就是城市在玩家決策驅動下的演變過程。
\n\n關於額外內容,此主要發行版本在原始發行時不包含官方的可下載內容 (DLC) 或擴充套件。
\n\n雖然原始的一九八九年版本是起點,但此核心體驗已透過後續的迭代版本被重新審視,其中包括一次官方的重製版和一次重製(Remaster),讓現代玩家得以體驗這一具影響力的模擬風格的起源。
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Mobile remake of SimCity. It was also later ported for Mega Drive in Brazil.

SimCity Classic was the later shared name for the enhanced rereleases of SimCity for Windows 3.x, OS/2 Warp and Macintosh, built around their window systems.

SimCity (SNES) was originally released in Japan in April 1991, the first console game in the SimCity series, and one of the launch titles for the Super Famicom/Super Nintendo Entertainment System in North America when the console was released there in August the same year. It was developed by Nintendo EAD under license from Maxis and published by Nintendo. It has some differences from the original game, among them is the presence of an original Nintendo character called "Dr. Wright". There are also unlockables based on Nintendo franchises such as Mario.
