《Satisfactory》是一款第一人稱視角、開放世界工廠建造模擬遊戲,玩家將扮演工程師,在異星世界中為完成神秘的「專案組裝」任務而努力。核心玩法圍繞著探索、採集資源,並設計、建造能自動化生產複雜組件的多層次工廠。遊戲強調物流規劃與規模擴張,目標是建立高效的生產鏈。此遊戲屬於模擬、策略與冒險類型,已於 2024 年發行,支援 PC、PS5 及 Xbox Series X|S 平台。
","tokens":{"input":2166,"output":130,"total":2296}}遊戲的循環主要圍繞著探索、資源採集、建造和優化展開。玩家必須深入這顆星球上多樣化的生態區域,尋找並開採原材料。這些材料隨後會經過不斷擴展的機械網路——包括輸送帶、組裝機、精煉廠和製造機——進行處理,以生產日益複雜的組件和最終產品。
\n\n機械設計上極度強調垂直結構與規模擴展。鼓勵玩家建造多層次的工廠,設計出高效的佈局來管理貨物流動。自動化是成功的關鍵;目標是透過無縫連接生產鏈來最大限度地減少人工操作。這要求玩家在電力供應、後勤運輸以及工廠佔地面積管理方面進行策略性規劃。
\n\n總體目標是完成「專案組裝」,這需要持續生產高階組件並將其運送到中央樞紐。儘管當前的任務是建造,但這項龐大工程的最終目的仍然是設定中的核心謎團。
\n\n遊戲發生在一顆充滿獨特動植物的異星世界。環境雖然美麗且適合探索,但也帶來了必須管理或克服的障礙,以便獲取必要資源並擴展工業足跡。遊戲的氛圍在拓荒者的孤獨感與看著複雜的自動化系統順利運作所帶來的滿足感之間取得了平衡。
\n\n建造系統允許模組化施工,使玩家能夠將各種工廠組件對接起來,建立錯綜複雜的生產線。零件的放置和連接管理至關重要,因為效率低下的路線規劃會導致供應鏈出現瓶頸。玩家隨著生產等級的提升,將解鎖新的藍圖和技術。
\n\n截至目前,這款主要遊戲尚未發布任何官方的可下載內容包或大型資料片。
\n\n這款作品被歸類為模擬、策略、冒險和獨立遊戲。它已於 2024 年 9 月 10 日發行,並可在 PlayStation 5、PC (Microsoft Windows) 和 Xbox Series X|S 等平台上遊玩。遊戲的社群目前專注於優化大型生產線的效率和探索星球上的所有秘密區域。
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The 1.0 release of Satisfactory, a 3D co-op factory building game. 1.0 will contain many new features, including story content, and the addition of tier 9 and phase 5.

New Power Tower & Priority Power Switch buildings, new advanced game settings, improvements to blueprints, biomes and more.

Blueprints The Blueprint Designer In this brand-new building you will be able to design, adjust, and save Blueprints for use in your factory. Anything that fits inside the confines of the Designer (4 by 4 Foundations and 8 Walls in height) you will be able to build with a single click as a Blueprint. Building Blueprints Any Blueprint you save in the designer is added to the Blueprints Build Menu Tab, which you can organise as you see fit. From there you can select it like any other building or add it to your Hotbar. Blueprints have some unique build modes of their own, one focused on detailed control and the other on snapping with other Blueprints. Creature Game Modes Passive and Retaliating These are the two new modes we added for Creature hostility which allow you to adjust how to interact with the combat aspect of Satisfactory. If you do want to fight, but want more control over the when and how, the Retaliating mode is for you. Creatures will only attack you if you attack them first, and this works per single creature. So, if you want to fight a group of Hogs or other creatures one after the other, you can do that now. Passive mode is exactly what it says: All creatures will remain passive, no matter if you attack them or not. If you want to enjoy Satisfactory without the action aspects, Passive mode gets the job done. You can set your preferred Creature hostility in the Escape Menu under ‘Advanced Gameplay Settings’. In the future This is mostly what we have in mind for allowing you to customise your experience with Creatures. In the future we are planning to implement more game modes that allow you to adjust how you play Satisfactory. But that is for after Update 7.



Update 4 is finally available on Early Access! This update is jam-packed with new content! New Nuclear Refinement and waste recycling, new top tier buildings, lights - together with the new changes to power this update is fully charged. There are improvements to networking, optimisations, UI, quality of life, all the good stuff.

As much as we liked to pretend pipes were useless, Satisfactory was not going to be complete without them. So here they are! Transporting fluids will be a different challenge than transporting your regular solid resources. While the conveyor belts move at static speeds, fluid flow in pipes will fluctuate based on input amounts, and head lift when you need to push them upwards.

The update that brings you all the Tier 7 content and Trains! Get ready to build even bigger factories with 11 new parts, some of them among the most complex in the game so far, and haul large amounts of resources across the entire map via train cargo.
