《Resident Evil》是一款於 1996 年發行的經典冒險遊戲,奠定了「生存恐怖」類型。玩家扮演 S.T.A.R.S. 特種部隊成員,在洋館中對抗殭屍與變種生物,揭露感染事件的真相。遊戲特色在於使用預設鏡頭角度,搭配 3D 角色與 2D 背景,營造極度緊張的氣氛。核心玩法著重於資源管理、解謎與探索,而非純粹戰鬥。此作為 PlayStation 和 PC 平台上的重要作品,其獨特的視角和生存壓力是其標誌性特徵。
","tokens":{"input":2453,"output":148,"total":2601}}這是一款於 1996 年發行的經典冒險遊戲,它奠定了「生存恐怖」(Survival Horror)這一遊戲類型的基礎體驗。玩家將扮演精英特種部隊 S.T.A.R.S. 的成員,奉命前往浣熊市郊區調查失蹤的 Bravo 小隊。在遭遇突如其來的恐怖襲擊後,倖存的隊員被迫躲進一座廣闊且與世隔絕的宅邸。這座宅邸很快揭示了其恐怖的真面目:充滿了不死生物和其他變種的恐怖生物,玩家必須在其中揭開一場恐怖感染背後的黑暗真相。
\n遊戲採用了獨特的視覺風格,將多邊形 3D 角色置於預先渲染的 2D 背景之上。這種美學選擇極大地增強了遊戲的氛圍,因為遊戲的視角是透過固定的、預先設定好的攝影機角度來呈現動作場景,而非像多數遊戲那樣採用即時移動的攝影機系統。這種受控的視角設計加劇了緊張感,因為玩家往往無法預知當前畫面範圍之外潛藏著哪些危險。生存的關鍵在於仔細的物品欄管理——決定攜帶哪些有限的物資——以及對宅邸內相互連接的房間進行有條不紊的探索。
\n\n此作品被廣泛認為是「生存恐怖」一詞的創造者和推廣者。它的核心重點並不在於直接的戰鬥,而在於營造一種持續的恐懼感和脆弱感。玩家必須節省稀缺的彈藥和治療物品,同時透過散佈在莊園各處的環境線索和文件來拼湊敘事。懸疑氣氛濃厚,強調的是規避和戰略性撤退,而非積極的對抗。
\n\n故事始於 Alpha 小隊抵達 Bravo 小隊最後通訊地點時,隨即遭到成群的怪異犬隻伏擊。被迫進入宅邸後,倖存的特工必須設法求生,並試圖理解導致周遭地區淪為死亡陷阱的爆發源頭。隨著玩家探索宅邸的各個區域,敘事線索將逐漸展開,揭露一場關於非法生物實驗嚴重失控的證據。
\n\n這款主要遊戲最初發行於 PlayStation 和 PC (Microsoft Windows) 平台。作為奠基之作,其核心體驗在不同的發行版本中保持不變。與此主要遊戲版本相關的官方可下載內容 (DLC) 或資料片目前並無釋出。值得注意的是,這個 1996 年的原始版本在後續年份中曾推出過一次重製版本。
\n\n由於彈藥和急救用品的數量極為有限,玩家必須採取極度謹慎的策略。遊戲鼓勵玩家仔細檢查每一個角落,並在面對敵人時,優先考慮逃跑或利用環境優勢,而非進行火力對決。這種資源的稀缺性是維持遊戲核心恐怖體驗的關鍵要素。
","tokens":{"input":2645,"output":765,"total":3410}}
Resident Evil was planned for a GameBoy Color adaptation in a project outsourced to British company HotGen Studios, Ltd. Intended for an Autumn 1999 release, it was repeatedly delayed due to programming issues, and ultimately cancelled in March 2000 in favour of M4, Ltd.'s alternate proposal for a new game made from the ground-up for the console, which became Resident Evil: Gaiden.

Resident Evil: Containment is a new total conversion mod for the original 1996 release of Resident Evil. It follows the story of Ghost, a member of the Umbrella Security Service, who was sent into the Arklay Research Facility to investigate a distress call. This mod occurs shortly before the events of Resident Evil 0 and Resident Evil. This mod is a stand-alone release

Time to re-experience this classic survival-horror game with Machine Learning upscaled backgrounds, seamless masks and many other small improvements in this all-in-one texture pack.

Experience the story of Albert Wesker as he fights his way out of the Arklay Research Facility and Spencer Mansion to escape before the entire complex self destructs in this exciting mod that takes place moments after the original game!

Resident Evil: Deadly Silence is an enhanced version of the original Resident Evil for the Nintendo DS. It was made to commemorate the tenth anniversary of the series. The key difference with the original game is the use of the dual screen and touch sensitive formats, among many gameplay additions. A primary map is displayed on the second screen, providing extra help in finding the important areas of the mansion. The lower touch screen can be used to open locks or, in a special 1st person perspective addition, fight off various versions of the evil dead. The game also includes wireless LAN support for up to four players with two different multiplayer game modes.

Resident Evil is the 2002 remake of the original 1996 video game of the same name featuring various improvements and gameplay overhaul. The game features all-new graphics and sound, and also incorporates gameplay elements from the earlier installments. While the overall plot remained mostly unchanged, several new areas and rooms were added to the game. This remake also features many additional modes, secrets and various endings over the original.

Resident Evil: Director's Cut is an arranged version of the original game produced to compensate for the highly publicized delay of the sequel Resident Evil 2. The game contains a new arranged mode with various changes made to the game. The original release of the Director's Cut advertised an uncut version of the opening cinema in full colour and never-before-seen. Notable aspects of this video include shots of a corpse with bites taken out of the face, close-ups of zombie dogs bleeding when shot, and graphic quick-cuts of Joseph being bitten by these dogs.

The Sega Saturn version, released in July 1997, added an unlockable battle mode in which the player must traverse through a series of rooms from the main game and eliminate all enemies within them with the weapons selected by the player. It features two exclusive enemies not in the main game: a zombie version of Wesker and a gold-colored Tyrant. The player's performance in the battle mode is graded at the end. The game's backgrounds were touched up to include more detail in this version. The Japanese version is the most gore-laden of all the platforms; after decapitating a crawling zombie with a kick, the head remains on the floor, and Plant 42 can cut the character before the game over screen; though the live-action footage is censored in the U.S. version. The Saturn version also features exclusive enemy monsters, such as a re-skinned breed of Hunters known as Ticks and a second Tyrant prior to the game's final battle in Chris's game. Exclusive outfits for Jill and Chris were added as well.

The Windows version, released in December 1996, featured the uncensored footage from the Japanese version, and the opening intro is in full color rather than black and white. It is the only version of Resident Evil that has all of the uncensored full motion video (FMV) sequences, which includes the uncensored introduction, Kenneth's death scene in its entirety, and ending.