《Quake》是一款於一九九六年發行的經典第一人稱射擊遊戲,玩家扮演遊俠(Ranger)深入中世紀風格的迷宮式場景,利用多樣武器對抗異次元的「Quake」及其死亡小隊。核心玩法著重於高速移動、探索複雜關卡並管理資源。本作以其突破性的全多邊形 3D 引擎聞名,並由 Nine Inch Nails 的 Trent Reznor 操刀配樂,營造出黑暗緊張的氛圍。遊戲現有重製版,並包含多個資料片與 DLC,持續提供豐富的單人與多人對戰體驗。
","tokens":{"input":2681,"output":147,"total":2828}}遊戲的循環主要集中在探索、資源管理和快節奏的戰鬥上。玩家必須穿越錯綜複雜的關卡,通常需要尋找鑰匙卡或開關才能繼續前進。成功的關鍵在於精通移動機制,並有效運用多樣化的武器庫,從傳統槍械到能夠造成巨大傷害的強大異種武器。
\n\n作為一款主要的射擊遊戲,其戰鬥強調高速移動和持續的火力壓制。玩家在迷宮般的環境中穿梭,同時應對來自不同維度的敵人部隊。遊戲的 核心機制 著重於玩家對地圖的掌握和對彈藥的有效分配。
\n\n故事的驅動力是 Ranger 被派往一個被破壞的 Slipgate,以對抗造成次元入侵的實體。目標是消除敵方死亡小隊帶來的威脅,並保護人類現實的完整性,對抗這次異世界的入侵。
\n\n自首次發行以來,這款主遊戲已廣泛發行於多個系統。最初的平台包括 DOS 和 Linux,隨後發行於 PC (Microsoft Windows)、Sega Saturn、Amiga、Zeebo 和 Mac。此外,也存在舊版行動裝置的移植版本。
\n\n除了核心戰役之外,遊戲還擁有相當豐富的附加內容:
\n此外,目前有一款重製版本可供選擇,為現代系統提供了更新的畫質和相容性。
\n\n該作品在問世之初之所以能脫穎而出,在於其對 真正 3D 環境 和先進引擎技術的突破性運用。與以往依賴 2.5D 關卡設計的射擊遊戲不同,這款遊戲提供了完全多邊形的環境,使得關卡設計具備複雜的建築結構和垂直度。這種技術上的飛躍,結合其對抗超自然和科技敵人的高速、侵略性戰鬥的專注,為該類型遊戲樹立了新的標竿。
\n\n儘管原始版本發布於 1996 年,但該遊戲透過推出重製版,確保了其在當代硬體上的持續可玩性。社群方面,由於其經典地位,該遊戲的模組和自訂地圖製作一直保持活躍,這使得原始體驗得以不斷地被新的內容所補充。
","tokens":{"input":2875,"output":809,"total":3684}}High level violence

Map-Center's Quake 30th Anniversary Jam contains 30 maps.


Quake Brutalist Jam III is a megalithic community project more than a year in the making. It features an entirely new arsenal, a set of new monsters, new powerups, and a complete visual overhaul of Quake's existing roster. The community came out in force, producing an unprecedented 77 maps, pushing the limits of the Quake engine to bring the oppressive, gritty, and beautiful aesthetic of brutalism to life.

After several Retrojams, this marks our first foray into something new for Quake. Using Arcane Dimensions as a base, we hosted a jam which focused entirely on traps, puzzles and platforming. Our participants came up with some devilish good no combat experiences, but with lots of ways to die! Explore our custom hub to find 5 unique challenges that can only be survived by using your greatest weapon and a lot of skills.


Sacrilege evokes the feels of Quake: Mission Packs 1 and 2 and is a new fork of the Re:Mobilize and Progs Dump 3 mods. It comes with additional monsters, weapons and powerups. This is a set of 3 episodes of 5 maps each - plus one secret map per episode - as well as a start map and an end map. This makes use of Re:Mobilize mechanics such as wiremeshes and lighthooks/lightpanels.

A set of 6 maps, plus a start map, created for a map jam event held from January 1, 2025 to February 8, 2025, using the Re:Mobilize mod. The objective of this jam was to re:imagine multiplayer maps from different games as single player experiences, all while making use of the three Re:Mobilize mechanics (trampolines, wiremeshes, and lighthooks/lightpanels).

A single player episode with 6+4 levels and start map made by Zothique and Sock.

A jam using Arcane Dimensions, with a focus on jump boots featuring 9 maps. Get on your holiday jumper!

Vondur's first map since 2010. Medium sized map in the city setting.

The thought to be abandoned mysterious Castle Evalon has recently been emitting strange lights and sounds. The most concerning being rumbles from deep underground. Ranger steps through the front doors, only to have them shut tight behind him. Donning his trusty boomstick, he has no choice but to push through.

A vanilla style map map made by FifthElephant and will take 5-10 minutes to complete.

17 maps done with the main rule: *6 textures only* including the sky, but not including utility textures (trigger/clip/skip, etc.) or liquids

A morning stroll through a slightly hazy, partially flooded jungle temple.

Floyd Factory Jam includes 11 maps (+ start), with the aim of creating factory type environments with no restriction on theme or texture set. The only requirement is that Floyd must be included on your factory's payroll. This jam is based on Alkaline.

Map-Center’s Quake Retrojam 2 contains 19 brand new maps, a beautiful hub and hours of gameplay.

A seven level episode for Quake, using the original texture set from the base game. Includes a secret level, and has support for Deathmatch and Co-Op, (although NOT fully tested, as it was designed primarily with SP in mind).

Survive in a post-soviet style brutalist city...

"You Are the Inch Valley Captive" is a single-player Quake map, designed as an adventure where the player will tumble through the dangers of multiple dungeons in a non-linear quest to escape the Inch Valley.

A short, 10 minute single-player map for intermediate players.
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