《Oddworld: Abe's Oddysee》是一款於一九九七年發行的平台解謎冒險遊戲。玩家扮演弱小的摩多孔族阿比,在殘酷的工業世界中求生,核心玩法著重於潛行、精準時機的移動和利用環境智取敵人,因阿比幾乎沒有戰鬥能力。獨特之處在於阿比的「吟唱」能力,可用於短暫迷惑敵人或附身控制敵方單位,進而利用其能力開路。故事圍繞阿比發現同族被當作食物,必須逃脫並拯救同伴的艱鉅任務。遊戲機制強調非暴力解法與環境互動,適合偏好策略規劃與解謎的玩家。
","tokens":{"input":2687,"output":170,"total":2857}}這款於 1997 年發行的作品,是虛構「Oddworld」宇宙中的首部作品。它是一款深度結合了解謎元素的 2D 平台遊戲。核心體驗圍繞著一位本質上虛弱且能力不足的角色,在一個陰森且充滿敵意的工業世界中求生,其生存完全仰賴機智與周詳的規劃,而非直接的武力對抗。遊戲採用預渲染的背景圖形,並穿插著風格相似的電腦動畫來推進劇情。
\n玩家將扮演一名名為 Abe 的摩多孔(Mudokon)族人,他們被格魯肯(Glukkons)奴役,被迫在巨大的企業食品工廠中勞動。Abe 無意間竊聽到企業高層的對話,發現了一個令人毛骨悚然的真相:他們自己被奴役的種族,正是公司最受歡迎的新食品的秘密原料。在發現真相後,Abe 遭到衛兵追捕,必須展開一場絕望的逃亡。然而,他的任務很快超越了單純的自保,他必須設法拯救盡可能多的同胞,並揭露格魯肯們的陰謀。
\n\n在這個環境中求生極為艱難。主角幾乎毫無還擊之力,一旦與大多數敵人正面衝突,幾乎會立即死亡。因此,遊戲循環強調謹慎的探索、精準的時機掌握,以及潛行。玩家必須利用環境互動和狡猾的手段來智取敵人。可用的動作包括奔跑、跳躍、攀爬、踮腳走、蹲下和翻滾,這些動作對於穿越充滿危險的關卡至關重要。
\n\n策略性地與環境互動是關鍵。這包括投擲石塊等物品來分散守衛的注意力,或是引誘敵人進入預設的陷阱。在某些關卡中,玩家可以短暫騎乘名為 Elum 的大型動物進行移動。
\n\nAbe 唯一的特殊能力是「吟唱」(chanting)。此能力可以暫時使某些敵人類型陷入昏迷。更重要的是,吟唱允許 Abe 附身於特定生物的意識中。當附身於敵人(例如兇猛的 Slig 衛兵)時,玩家將獲得該生物的能力,包括使用機關槍、與其他同類溝通,甚至可以選擇自我了斷,從而為 Abe 清除前進的障礙。
\n\n作為一款主要作品,它最初發行於 DOS 和初代 PlayStation 等平台。後續的版本也登陸了 PC (Microsoft Windows)、PlayStation 3 和 PlayStation Portable。由於這是核心遊戲,目前沒有官方發布的可下載內容(DLC)或資料片。
\n\n本遊戲的獨特之處在於它著重於「無力感」的主題。與許多強調戰鬥能力提升的平台遊戲不同,這個體驗要求玩家必須精通非暴力解決方案。對精準時機、環境解謎的依賴,以及獨特的附身機制,使其在標準動作平台遊戲中脫穎而出。
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Experience Oddworld: Abe's Oddysee originally released on the PlayStation console, enhanced with up-rendering, rewind, quick save, and custom video filters. Selected by the fickle finger of fate, Abe, floor-waxer first class for RuptureFarms, was catapulted into a life of adventure when he overheard plans by his boss, Molluck the Glukkon, to turn Abe and his fellow Mudokons into Tasty Treats as part of a last-ditch effort to rescue Molluck's failing meat-packing empire. Flee the Industrial mega-complex and guide Abe on an adventure through ancient ruins and mysterious temples as he discovers his destiny and saves his species from the clutches of Molluck and their fate as a tasty food filling!

Oddworld: New 'n' Tasty is a faithful remake of Oddworld: Abe's Oddysee where the pre-rendered sceneries are recreated in real-time 3D without changing the original gameplay. It also replaces the single screens linked together of the original version into a true 2.5D side-scrolling game. While there are various enhancements and details to the character and the scenery, the basic gameplay is still largely similar in a side by side comparison. The GameSpeak system Abe uses to command and talk to other characters start with the same commands, but can later be expanded. This version of the game supports leaderboards for the completion time of each mode and the overall game. There are three difficulty levels and the game. It includes the original cooperative function of the original game when another player can take over when the first player dies, taking turns controlling Abe.

Oddworld Adventures is a demake of Abe's Oddysee due to the Game Boy's limitations, and the game is massively shortened to just one area, the Paramonian Temple. A sequel was later released, known as Oddworld Adventures II, mostly based off Abe's Exoddus, and with many improved elements over the original. The game contains GameSpeak actions, though they are used only in a single puzzle in the game, and there are only four, as the Game Boy has far less buttons than the PSX controller. The four GameSpeak actions are farting, a high whistle, a low whistle and chanting. Instead of having a save option, the game has a five letter password feature. In this game, chanting is activated by pressing and holding the Select-button. If there is nothing to possess on the screen, Abe will make a grunt, indicating that there is currently no use in trying to chant in that area. Abe still has the ability to sneak by pressing up on the D-pad while moving left or right.