這款於2001年發行的經典主機射擊遊戲,讓玩家扮演生化改造的超級戰士士官長,在人類與外星種族「科文南」的絕望戰役中求生。遊戲核心是第一人稱射擊,強調流暢的移動與戰術戰鬥,獨特之處在於引入了武器攜帶上限與可充能護盾機制。玩家將在神秘的環狀世界「Halo」上,對抗外星部隊的猛攻,並揭開環狀世界的古老秘密。遊戲體驗涵蓋步兵交火與載具戰鬥,適合喜愛科幻背景動作射擊的玩家。此作為核心作品,目前無官方DLC內容。
","tokens":{"input":2627,"output":167,"total":2794}}這款於 2001 年問世的經典作品,為家用主機上的第一人稱射擊遊戲(FPS)樹立了新的標竿。玩家將穿上動力裝甲,化身為基因改造的超級戰士「士官長」(Master Chief)。故事背景設定在人類與名為「科幻」(Covenant)的狂熱外星種族之間絕望的生存鬥爭中。在一次毀滅性的戰役失利後,人類最後一艘倖存的艦船進行了緊急跳躍,卻意外發現了一個被稱為「光環」(Halo)的巨大、神秘人造環狀世界。被困在這座外星結構上的玩家,必須對抗科幻部隊,同時競速揭開環狀世界深處隱藏的古老秘密。
\n本作的核心體驗是一款第一人稱射擊遊戲,強調流暢的移動、戰術性的戰鬥以及在廣闊開放環境中的探索。定義其成功的關鍵特色之一是引入了「雙武器攜帶限制」,這迫使玩家在交戰前必須仔細思考戰鬥配置。此外,遊戲內建的可充電護盾系統,為當時的射擊遊戲增添了一層重要的防禦管理層面。
\n\n遊戲循環圍繞著與多種科幻敵人的激烈交火展開,這些敵人各自擁有獨特的行為模式和優勢。玩家需運用多樣化的人類與外星武器庫,在遠距離交戰與近距離肉搏之間靈活切換。
\n\n本作的獨特性源於其成功地將複雜的射擊機制,透過精良的控制配置,完美轉移至家用主機平台。更重要的是,它引入了載具戰鬥。玩家經常需要在步兵作戰與駕駛各種地面及空中載具之間無縫切換,這為在環狀世界多樣化地形上展開的大規模戰鬥增添了顯著的戰術深度。
\n\n遊戲的氛圍充滿了孤立感與高風險的生存壓力。士官長在遠離地球的環境中,在艦載人工智慧「柯塔娜」(Cortana)的引導下,穿梭於古老的遺跡和敵對的外星設施之間。光環這個環狀世界本身就是體驗中的重要元素,場景在茂密的外星叢林與雄偉的金屬結構之間不斷變化。
\n\n自最初發行以來,這款主要遊戲已在多個平台上廣泛發行,包括初代 Xbox、Xbox 360、PC (Microsoft Windows) 以及 Mac 系統。雖然核心體驗保持一致,但值得注意的是,該遊戲多年來已獲得官方的重製版和重製版本,提供了更新的視覺保真度。
\n\n關於額外內容,此特定版本不包含任何可下載內容(DLC)。然而,它曾發行過一個官方的擴充包,用以擴展基礎遊戲的內容。
\n\n此遊戲的原始版本首次發布於 2001 年 11 月。
","tokens":{"input":2819,"output":773,"total":3592}}The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence.
Medium level animated violence

Experience Where the Legend Begins Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, and refined controls, plus three brand-new prequel missions featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.

Start your engines! Prove your driving skills and win trophies in every race track! Unlock all 15 vehicles and customize your experience to your liking! Warthog Rally is a campaign mod that let's you race against the time to win trophies. You will unlock more vehicles as you win trophies. You can also choose to spawn in a bunch of enemies and add some passengers in your vehicle.

You are Zulu 1, the leader of fireteam Zulu, a Spartan III commando team. Take part in the Siege of Paris IV with pre-2000s art-style and classic-esque gameplay.

A custom mission for Halo: Combat Evovled, set in the Resistance universe. Your squad will infiltrate a British military base that is home to valuable Gray Tech, a powerful and experimental piece of technology that could change the course of the war. The objective is simple: get in, grab the tech, and get out. However, with heavy Chimeran forces, this is no easy feat. Get ready to lead your team, infiltrate the British base, and secure the Gray Tech. Good luck Specter.

Investigate a mysterious distress signal and find out what happened. Mercury Rising is a custom campaign mission based on a multiplayer map Mercury Falling.

CRASH AND SPLASH IN THE TWIN PACK OF THE DECAMILLENNIUM! Go beyond in an original mission by members from Digsite, Crash Site invites you right to the fight, reinforcing allies & eliminating Covenant on the search to uncover the island's mysteries.

In this mod, all enemies and allies will multiply once they die, turning small fights into a real battlefield not to mention the amount of explosions that there will be!

Halo CE+ is a 20th anniversary project by VKMT that encompasses all 3 main versions of Halo Combat Evolved: MCC, Custom Edition, and even Original Xbox. 4 brand new MP maps are included featuring new weapons, content, and even restored cut content from Halo 1's development. MCC users will also get 2 additional party maps. Users will also be able to download the tags and content used to build the mod and create their own maps.

Takedown: Extermination is the final level in the Operation Takedown series (Halo: Custom Edition Mod). Go after Patriarchus and find the forerunner weapon. Extermination features 8 mini-levels, all that bring their own refreshing style of gameplay, including a rainy forest, a city island, and a snowy plateau.

A new Firefight map for Halo Combat Evolved featuring weapons from the mod SPV3

A full, modded Campaign for Halo Combat Evolved that tweaks the sandbox to make a more gratifying and decision-based game, where every piece of that sandbox has a distinct role.

Firefight Descent: Quarantine is not your average firefight. Building upon the original Firefight Descent, a vicious enemy has been introduced into firefight that has rarely been seen before.

SPV3 is a total overhaul of the original Halo, adding new weapons, vehicles, enemies, features, graphics, extended levels, new levels, new story terminals and much much more. Featuring a total playtime of over 24 hours on Heroic and Legendary difficulties, SPV3 is the largest and most feature rich Halo campaign to date. And to top it off, it is built with gameplay as a focus first and foremost, meant to expand on yet capture what made Halo Combat Evolved one of the best first person shooters of all time.

Halo 1: NHE is a modded version of Halo: CE that allows for a dedicated Xbox to host games between two joining Xboxes on LAN. This allows for players on two separate Xboxes to play against each other without one Xbox having the advantage of being on host (i.e., both Xboxes are essentially playing on a dedicated server). It also includes other technical tweaks and new maps.

SOI's Singleplayer Adventure is a complete overhaul of the original Halo CE campaign, which provides updated graphics and new features. Every single aspect of the original campaign has been changed: characters, vehicles, weapons, even the BSP shaders and the musics. Other than aestethics, you will find also a wide range of weapons, each one with its unique functions. Assault Rifle has an attached grenade launcher (which acts like the Pro-Pipe from Reach), Rocket Launcher has an overcharged mode that fires faster rockets, Needler now is a burst-fire weapon, and so on. Vehicles have been improved as well, and same goes for the encounters and the actor_variants.

A reimagining of the fourth level of Halo: Combat Evolved with a visual overhaul, a complete redesign of the layout & weapon sets, and expanded set pieces.

Takedown: Project Lawson is a single player map based off the an extended version of the Danger Canyon bsp, as well as some custom BSP. It features complete cinematics as well as a variety of gameplay situations.

Relive your moments as Gray through Ice fields with updated cinematics, tagset, and gameplay. Catch up on the Takedown lore by replaying The Introduction that started it all.

As the Battle on Installation 04 rages on between the Covenant and UNSC forces, an evil so terrible lies silently in slumber. In the pursuit of knowledge and power, the Covenant unleash a force that even they fear. As Containment Facilities across Alpha Halo are breached, one in particular is at the forefront of this. On a lone island in the middle of Installation 04's many seas, a facility unlike the others contains something that will make the Flood thousands of times more formidable to combat. A Gravemind lies dormant deep inside the recesses of this vault. The Battle for Installation 04 is about to reach its pinnacle.

Welcome to Firefight Descent. Firefight Descent is not your average firefight. With a focus on cinematic vibes and player interaction, this map takes cues from many of the things that made past firefights great. Descent breaks away from the usual perceptions of firefight. The map makes use of infinite play, game-changing decisions, and cutscenes to give a new and fresh experience. It is also the first firefight map for Halo Custom Edition to use a bsp (or level geometry) specifically made for the purpose of firefight. -Before you start the firefight, take a look around. Who knows what things you might find.-
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