《Doom II: Hell on Earth》是一款於一九九四年發行的經典第一人稱射擊遊戲,故事緊接前作,玩家將在惡魔入侵後的地球上奮戰求生。核心玩法著重於極速、高強度的戰鬥,玩家需在複雜的迷宮關卡中運用多樣武器,例如新增的強力「超級霰彈槍」,對抗如惡魔統主(Arch-vile)等更具挑戰性的敵人。此作是射擊類型遊戲的基石,雖以動作為主,但關卡設計也包含了解謎元素,且遊戲已透過官方重製版在多個現代平台上提供遊玩。
","tokens":{"input":2603,"output":151,"total":2754}}遊戲保留了前作奠定的標誌性高速、侵略性戰鬥循環。玩家需要在複雜、迷宮般的關卡中穿梭,利用多樣化的武器庫與源源不絕的惡魔大軍展開無情的戰鬥。
\n\n本作在機制上的關鍵強化是引入了 超級霰彈槍 (Super Shotgun),這是一種專為近距離毀滅性打擊而設計的高效武器。遊戲的挑戰性顯著提升,因為加入了數種新的敵人類型,包括難纏的 Arch-vile 和重裝甲的 Mancubus,這要求玩家必須調整其戰鬥策略。
\n\n此遊戲的定義在於其對純粹、不加修飾的動作的堅持,強調速度、空間感知能力,以及在廣闊的關卡設計中進行的資源管理。遊戲氛圍營造出一種持續被圍攻的緊迫感,玩家在被地獄腐化的熟悉地球環境中戰鬥。
\n\n此遊戲最初是為 MS-DOS 發布,多年來已移植到眾多平台,使其可以在 PC (Microsoft Windows)、Mac 以及 PC-9800 系列等較舊的系統上運行。需要注意的是,此主遊戲套件不包含開發商發布的任何官方可下載內容 (DLC) 或獨立擴充內容。
\n\n雖然核心遊戲內容自 1994 年發布以來保持不變,但它已在不同平台上受益於兩次官方重製版本,確保了其在現代系統上的持續可用性和相容性。
\n\n此作品堅定地屬於射擊遊戲類型,儘管其精密的關卡佈局經常融入需要探索和尋找鑰匙才能推進的顯著解謎元素。
","tokens":{"input":2795,"output":624,"total":3419}}The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence.


Ashes: Epoch is a fan campaign being made by a fellow named Roobly. Vos gave him archive access so expect to see a lot of polished up cut content, including some stuff you oldhead Zdoom forums guys might recognize.

Ashes Undertow is a semi linear 7 map campaign that tells the story of the nascent scavenger Porcelain as she searches for the mythical Northern Line, a way to bypass the worst of the irradiated ruins of Atlanta. Navigate new faces in a familiar but changed world, and beware: some choices have consequences! Porcelain has a new set of agility focused movement options and an arsenal that includes 6 new guns including but not limited to: the deadly semi automatic Riot Gun, the stylish .357 Magnum, and the makeshift soda can grenade launching Popgun. Get ready to blast a new set of enemies as well... and potentially a much more serious nemesis who stalks in the shadows.

Forward Toward Uranus X is a community project consisting of 40 Maps (35 + 5 Stoppers) utilizing the Back To Saturn X Textures.

Good news everyone, we've completed the Grey Cat community project! In this community project, each participant created unique layouts and passed them to another mapper, who then detailed them, textured them using the URDP texture pack, and developed gameplay based on Volcanic Eruption: R.

England, 1979, one week since the government abandons all hope and leaves. Cannibals, Rocker Gangs, Cults, and You. Follow the trail of a mysterious radio signal and escape with your life and hopefully your sanity.

Rejoice! Lovers of All Things Grey! Welcome to D.B.C.P. or the Doom Brutalist Community Project, inspired by the Quake community's Quake Brutalist Jam! It is a community project where we seek to bring brutalism to the colorful world of good o' Doom. Venture through twenty-eight maps of different mapper's interpretation of brutalism and their implementation in Doom, whether it is a grey desolate mega structure, an aftermath of socialist brutalism, or an abandoned cement city which has become mother-nature's lush garden.

Rejoice! Lovers of All Things Grey! Welcome to D.B.C.P. or the Doom Brutalist Community Project, inspired by Quake community's Quake Brutalist Jam, it is an community project where we seek to bring brutalism to the colourful world of good o' Doom. Venture through twenty-eight maps of different mapper's interpretation of brutalism and their implementation in Doom, whether it is a grey desolate mega structure, an aftermath of socialist brutalism, or an abandoned cement city which had become mother-nature's lush garden.

Holy Moonlight is a single "speed map" Focusing on fast paced combat, and chill music.

The method was that taking and bending of materials and people to one purpose, the outlook that everything could be used in the fight; that nothing could be excluded, that everything was a weapon, and the ability to handle those weapons, to find them and choose which one to aim and fire; that talent, that ability, that use of weapons...

Ashes Blackwater is an addon for Ashes: Afterglow and Ashes: Hard Reset. Though it features no new maps, Blackwater offers a different spin on 6 maps from Afterglow and Hard Reset which now form a cohesive hub structure. It features an arsenal comprised mostly of Afterglow guns with two returning weapons from Hard Reset and a certain weapon from Dead Man Walking, though behaving slightly differently and with its very own new upgrade path.

The 32 maps range from small to gigantic, with a large number of different places to explore. This is also facilitated by an unusual gimmick: on each level, you can find a computer map power-up, which will display the approximate location of all secrets on the automap in the form of snowflake icons, encouraging you to explore. At the same time, the difficulty curve is designed for simple but enjoyable combat that won't distract you too much from the exploration process, but won't leave you without dynamic action either.

Riddle of Revenge is a conceptual gameplay mod for Doom, forged under the inspiration of other renowned mods, but with a thematic difference: it is heavily based on the "pseudo-conceptual horror story" of the album Three Cheers for Sweet Revenge. It's art direction features pre-rendered animations created from scratch, running at 35 frames per second, giving the gameplay a deliberately unique aesthetic. To execute their sweet revenge, the player will have a vast arsenal of 11 weapons and other moves to be ready for battle.

This megawad contains 32 puzzle/gimmick maps and one stopper. Each level is built around a single main idea. The maps are not connected in any way, so if you find yourself stuck on a particular one, feel free to skip it. The wad also features a little optional overarching story.

The Maverick Hunter Chronicles is a short Mega Man X themed Doom Total Conversion made by SirOblivion, featuring a new story taking place alongside the plot of the first game in the X series, and a full set of custom sprites and textures.

Blues Brothers 2025 is a 23 map megawad by Ravendesk and General Roasterock that takes you on a calcium-rich journey down the deepest depths of a collapsing society and below. Explore a bustling Escher civilization that hides a world under its skin, discover the balance of this slice of life and reach the full potential of chaos and carnage therein.

Falaz is a 2 map MBF 21 compatible WAD for Doom 2 designed by Matt Eldrydge, with a focus on atmosphere and exploration, and survival horror inspired level design.

Crimson Horror is an 8 map MBF21 compatible mapset for Doom 2, featuring extensive use of DEHACKED to add multiple custom weapons and enemies.

Belot is a single level short adventure for Doom 2, set in the shell of an old monastery. Tested in Nugget Doom at MBF21 compatibility, with some extra features for Nugget Doom players (custom HUD, custom UI sounds). Designed to be played without mouselook, jumping, or crouching.

Perditions Gate Resurgence is a vanilla compatible megawad that serves as an unofficial community sequel to Perdition's Gate. The story takes place immediately after Perdition's Gate map 30, where the player had just set off the bomb meant to destroy the Earth in the bomb facility of Hell.
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