《失憶症:黑暗後裔》是一款 2010 年發行的獨立生存恐怖冒險遊戲。玩家扮演失憶的丹尼爾,在普魯士布倫嫩堡城堡中探索,核心玩法圍繞著解謎、潛行與逃避怪物,因為主角完全無法反擊。遊戲獨特之處在於「理智值」系統,黑暗或驚嚇會導致幻覺,玩家必須管理光源以維持心智穩定。此作強調極度的無助感與心理恐懼,現已登陸 PC、主機及 Switch 等多平台。
","tokens":{"input":2456,"output":132,"total":2588}}這是一款生存恐怖冒險遊戲,將玩家帶入一個充滿不安氣氛、令人毛骨悚然的心理恐懼體驗中。遊戲於2010年發行,核心體驗圍繞著在一個黑暗、陰森的普魯士城堡中進行探索、解謎和躲避。本作支援多個平台,包括PC (Microsoft Windows)、Linux、Mac、PlayStation 4、Xbox One以及Nintendo Switch。雖然遊戲擁有一個資料片,但對於這個主遊戲本身,目前沒有額外的可下載內容或重製版本。
\n遊戲設定在1839年。玩家扮演主角丹尼爾(Daniel),他在布倫嫩堡城堡(Brennenburg Castle)的幽暗大廳中醒來,卻對自己的過去幾乎毫無記憶。他唯一能記起的只有自己的名字,以及自己正被一個未知的恐怖實體——一個「活生生的夢魘」——追殺。丹尼爾發現了一張由他自己留下的筆記,揭示了他刻意抹去記憶,因為他無法承受失去純真的痛苦。這張筆記敦促丹尼爾深入城堡的「內聖所」,刺殺城堡的男爵亞歷山大(Alexander)。核心衝突在於,玩家必須在追尋導致這一切的破碎記憶的同時,設法躲避潛伏在陰影中的恐怖。
\n\n本作區別於許多強調戰鬥的恐怖遊戲之處,在於它徹底強調了玩家的無助感。直接對抗怪物是行不通的。主要的遊戲循環圍繞著潛行、躲藏和逃跑,以避開遇到的威脅。
\n\n維持生存的關鍵機制是主角的理智值。暴露在黑暗中、目睹恐怖事件或遭遇怪物都會迅速消耗理智。理智值過低會導致視覺和聽覺上的幻覺,使導航和解謎變得異常困難,並加劇玩家的偏執感。因此,玩家必須主動管理周遭環境,尋找油燈等光源來維持精神穩定。
\n\n由於無法戰鬥,玩家必須依賴環境互動和資源管理。尋找燈油和火柴來點亮燈具是至關重要的生存任務。探索往往需要在伸手不見五指的環境中小心翼翼地移動,玩家經常需要在「能見度低」的風險和「長時間處於黑暗中導致理智耗盡」的風險之間做出抉擇。謎題通常涉及操作環境或使用收集到的物品來解鎖城堡中新的區域。
\n\n遊戲最鮮明的特點是其對讓玩家感到徹底脆弱的堅定承諾。完全缺乏任何攻擊能力,迫使玩家將注意力集中在大氣張力和心理恐懼上。城堡這個環境本身就是一個持續的對手,它要求玩家仔細管理光線和陰影,以在追尋自身黑暗秘密的同時,保持主角的心智不被摧毀。
\n\n這款備受評論界肯定的生存恐怖體驗,現已在廣泛的現代和舊有系統上推出,確保了有興趣體驗其氛圍的玩家能夠廣泛接觸到。
","tokens":{"input":2646,"output":794,"total":3440}}No Rating Summary

Sclerosis is a recreation of the 2010 game Amnesia: the Dark Descent by Frictional Games in VR with motion controls. It requires the original game to play.

A Total Conversion for Amnesia: TDD. A parallel space & time, your story. No memories of last night. Strange. Being a little paranoid, you junkie? Reconsider your bad habits someday… for now, recover crucial documents before leaving the country tomorrow. Be quick, don't think. Easy.

Fleeing Brenneburg picks up where The Dark Descent ends. In the Orb Chamber after killing Alexander, right as he and his dreams vanish in a bluish mist. At this point, the shadow nor any of the servants are present in the Brennenburg castle. It's empty. Almost. Feeling of guilt is what Daniel goes through as he remembers leaving Agrippa alone, trapped in his human vessel, before he starts his journey out of the castle. Being in the lowest depths of the castle, Daniel has to go and follow his own footprints back. He was confident in his ability of ascending out of the darkness after he successfully descended into it. But something was off. He knew the feeling very well, the feeling of something lurking in the shadows. Going through The Chancel, Cistern Entrance, The Cistern, Prison North at a steady pace, with no signs of slowing down.. Daniel had frozen in fear. A lifeless body, nowhere to be found. Making him wonder whether the hellfire to wash away his sins was yet to be put out.

You escape the unimaginable horror and find yourself in The Old Harman's Castle. You must find Francis Harman, the castle owner, to find out what's after you.

Amnesia: Final Revelations is a 4+ hours long mod for Amnesia: The Dark Descent. You take the role as Lee Hawkins, a young man from Cyprus who goes on a trip to Gothfair Village in hope to solve the mysterious events that has occurred in and around the village. Lee, just like his grandfather, believe the events may have something to do with the remains of the Crusaders influence. Little does he know that this trip will reveal more than he could ever imagine.

Total Conversion (mod) for the game Amnesia: The Dark Descent. Penumbra: Necrologue is a community-made mod interpreting the continuation of the Penumbra series. The game starts right where the last game in the series ended (Penumbra: Requiem). Join Philip in the last part of his journey as he tries to find the answers to everything he witnessed in the Archaic Shelter while trying to stay alive from the many horrors that await him deep below the ice.

Your name is Jean. You are 42 years old. You live alone with your wife Evangelyne in your French estate. These are the only things you know for sure. You awaken in your home, with no memories of the past few weeks. Your wife is nowhere to be found. Through the windows you can only see inky blackness. What’s more, you can hear something stalking the hallways of your home. And it’s getting closer.

I fear my life is in peril. Where I am or how I got here I have no recollection of, for my memory is fragmented and my mind scattered. I find it necessary to write down my thoughts for fear of losing them again. I don't know how many times I have drifted in and out of consciousness, or for how long I have been here. I see visions beyond this nightmare, visions of wood and carpet instead of stone and dirt... I hear rain.

Amnesia: The Great Work is a 2013 partial conversion scenario for Amnesia the Dark Descent. You are Charles Longden, an archaeologist studying Minneburg, a German castle abandoned due to recent cave-ins. You are sleeping late one morning when you are shaken awake by a tremor running through the castle. There is no sign of your partner, Jane. Where has she gone?

Derrek lives with his mother, his father, is said to still be serving the country making some sort of medicine that can heal a human being via drinking some sort of substance. Derrek has never been allowed past the second floor, where his bedroom is, his fathers workshop takes up everything from the third floor, and The Attic. The story begins with Derrek reminiscing about his past, when him and his father used to sit on the deck outside of his bedroom as a young child. Derrek realizes, now that he is almost ready to make a family, and move into his own mansion, he should find out what is going on, and why his dad has been missing for 16 years, and why his mother has never said anything. The player (you) begins the story when Derrek comes to this realization, and must continue through the adventure, revealing secrets of a family secret, that will forever tear him apart, so long as nothing tears him apart first.

You're Gary. You recently got invited to a party by your close friend Nicholas. The party is hosted by a man named Thomas, who you hardly know anything about except that he's one of Nicholas friends. Later at the party, you're having a blast! The party is great, but maybe a little to great since you passed out after having a little to much to drink. While your asleep, thanks to some terrible nightmares, you wake up in the middle of the night, and notice that something's not right...

A Full Conversion mod for Amnesia: The Dark Descent I can only remember two things. The first is that my name is Edward, and the second is a thought that I cannot get out of my head. "Do not fear the darkness." It eats away at the back of my mind. Everything, everyone I ever knew is gone. My memories have completely blurred. Simply nothing remains. Do not fear the darkness... Flashes of people, places, things I once knew... it's all gone. Forty years, or so I estimate, of living just... gone. There's an empty potion bottle next to me. It reeks of chemicals, and there's a strange viscous, pink liquid stuck to the sides. What have I done... Do not fear the darkness!

Lost the Lights is a full custom story made to give you an all new experience with Amnesia. It features a complete new story with over 25 completely new levels. Solve puzzles, run away from fearsome enemies. And above all, Don't get spotted.

You wake up in an uninviting room with the foreboding feeling that something is lingering outside... You recall a dark figure stalking you the night before... No, it must have been your mind playing games with you. You remember tightly closing and locking the door before resting. The key is no longer in the keyhole and the door appears unlocked. Who, or what, could have gotten through from the other side? Is something after you?

You are Emma, daughter of esteemed scientist, Dr. Robert Coleman. Ever since his discovery of the mythical Orb of Power, he has vanished, leaving you alone in the family estate. With strange things happening, you wonder what has happened to him. The story begins as you wake up in your room to find an ominous note from your lover. As you play, you will unravel Emma's Story.

You need the turn off the generator. Do it fast. What a great story.

White Night is a total conversion mod for Amnesia: The Dark Descent; and focuses on mostly storytelling. This is an old-school type thriller. Although it's not mainly a horror game, it'll have its scares; and will offer beautifully designed levels in an old-fashioned asylum with various puzzles to solve. You will discover what happened to David, what he did, and why the mod is called "White Night". But, how are you going to be sure what's been told you, or what you see is the truth?

You play as a young child who wakes up in the middle of the night during Christmas Eve at a noise, and goes out on a search to find Santa.

You play as Olaf and your house may be haunted so be careful.

Discover the mysteries of "Living Machine"... "It is the year 1887, you and your wife Nina have been invited to Lord Harris's feast, which was going to happen inside of his manor at the countryside of Norfolk. The main person of that event, Lord Harris of Norfolk, was widely regarded as an eccentric and odd engineer due to his researches on steam powered machines and engines. On that night, 19th of October 1887, after several hours of feasting you felt drunk. You made your way to your guest room, you've laid on the floor and fell asleep... " What's waiting for you after you wake up? Or will you ever wake up?
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